Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Chris just said why I hate wizard/fighter dynamic
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DND_Reborn" data-source="post: 8537690" data-attributes="member: 6987520"><p>Sure, but magic items don't need to be part of the game, spellbooks are sort of essential if you run into an enemy wizard (especially on their home turf). <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p><p></p><p></p><p>Well, maybe a couple have used reasons 1 and 5 but I don't recall many posts where people just blurt out "Fighters are bad."</p><p></p><p>As for 2-4, sure those are <em>some</em> of the reasons. Others, however, are more mundane:</p><ul> <li data-xf-list-type="ul">I want them to be able to do things at least as well as real life (the WR jumps, etc.). Yeah, I know, 5E isn't a sim, but still the rules are over-simplified IMO.</li> <li data-xf-list-type="ul">I want them to be the best at things they <em>should</em> be the best at. Such as the expert rogue out wrestling the fighter... I could see the rogue <em>escaping</em>, sure, but not actually <em>winning</em>.</li> <li data-xf-list-type="ul">I want them to be able to do some things that go beyond real life, since this is fantasy, like Xena for example. (Not overboard, but beyond.) For me this is the "heroic" level, not "superheroic". 200-ft jumps? Not for me, but 40-60 feet.. sure, especially in tiers 3 and 4.</li> </ul><p></p><p>As for the other pillars, each class historically had a role, but WotC's design allows most classes to break those roles and step on others' toes. I don't need a fighter to be as good at climbing as a rogue, but I wouldn't mind a ranger being able to, or to stealth as well, either, especially in favored terrain. Other than the Prodigy feat (which feats are optional and that is a racial feat anyway), there is no way to do this without houserules. There are other similar issues as well.</p><p></p><p>Now, for the people who want more extreme things, I agree it would be simpler in many ways to play a different game, but they don't really want to do that either.</p><p></p><p>Now, I know you aren't for enhancing fighters for combat. Other than some tactical improvements, I think fighters are pretty good (and others need to be brought back so fighters really can be the Best at combat). But what about exploration and social. You've said you don't want to step on others' toes, but aren't they stepping on the fighters' toes when it comes to combat??</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8537690, member: 6987520"] Sure, but magic items don't need to be part of the game, spellbooks are sort of essential if you run into an enemy wizard (especially on their home turf). 🤷♂️ Well, maybe a couple have used reasons 1 and 5 but I don't recall many posts where people just blurt out "Fighters are bad." As for 2-4, sure those are [I]some[/I] of the reasons. Others, however, are more mundane: [LIST] [*]I want them to be able to do things at least as well as real life (the WR jumps, etc.). Yeah, I know, 5E isn't a sim, but still the rules are over-simplified IMO. [*]I want them to be the best at things they [I]should[/I] be the best at. Such as the expert rogue out wrestling the fighter... I could see the rogue [I]escaping[/I], sure, but not actually [I]winning[/I]. [*]I want them to be able to do some things that go beyond real life, since this is fantasy, like Xena for example. (Not overboard, but beyond.) For me this is the "heroic" level, not "superheroic". 200-ft jumps? Not for me, but 40-60 feet.. sure, especially in tiers 3 and 4. [/LIST] As for the other pillars, each class historically had a role, but WotC's design allows most classes to break those roles and step on others' toes. I don't need a fighter to be as good at climbing as a rogue, but I wouldn't mind a ranger being able to, or to stealth as well, either, especially in favored terrain. Other than the Prodigy feat (which feats are optional and that is a racial feat anyway), there is no way to do this without houserules. There are other similar issues as well. Now, for the people who want more extreme things, I agree it would be simpler in many ways to play a different game, but they don't really want to do that either. Now, I know you aren't for enhancing fighters for combat. Other than some tactical improvements, I think fighters are pretty good (and others need to be brought back so fighters really can be the Best at combat). But what about exploration and social. You've said you don't want to step on others' toes, but aren't they stepping on the fighters' toes when it comes to combat?? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Chris just said why I hate wizard/fighter dynamic
Top