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Chris just said why I hate wizard/fighter dynamic
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<blockquote data-quote="Oofta" data-source="post: 8537755" data-attributes="member: 6801845"><p>The hard thing about exploration and social is that there are options available depending on the DM and primarily based on what people prioritize. If the DM allows feats, you can get expertise. There's nothing stopping your fighter PC from having decent charisma based skills. As a DM I occasionally allow strength to be used for intimidation, but that's just me. I think the background features can really help round out a vision of a PC.</p><p></p><p>Some people have pointed to spells like find the path, but that's more limited than some people realize. Charm person just makes them a friendly acquaintance, it doesn't mean they'll do whatever you want. Suggestion is powerful, but ... that's a discussion for another thread. For the most part? The skill monkey niche is left to bards and rogues with rangers getting some things for wilderness. Fighters get more ASIs than most other classes. If feats are allowed you can always take things like observant or prodigy, although I think prodigy is a bit too costly for what you get. At a certain point you can always multi-class. </p><p></p><p>It really, really depends on the campaign and individual though. Some people go entire campaigns never needing to roll a die for exploration or social encounter. Some people don't care if their fighter can lead the group through the woods as long as someone can. Personally I would like more flexibility and options at times when you gain levels, but I can probably say that about most classes.</p><p></p><p>But let's say we allow feats of amazing strength. I mean, sure. I allow athletics checks now to exceed the base assumption, your lifting capacity is that you can lift without training or giving extra effort. But I can see that a lot of DMs won't do that, which is too bad. The problem is that if you codify something like "As a fighter you can do great feats of strength, add your athletics proficiency modifier times 10 to determine what you can lift." Which, cool. I've trained to have proper form while bench pressing so I can do that. But then Mr Barbarian takes a look at that and wonders why they can't do it as well. The paladin chimes in too. Or worse, people that have been allowing exceeding the lift limit now feel like they can't unless the PC has this feature.</p><p></p><p>So without specific ideas it's hard to have a discussion.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8537755, member: 6801845"] The hard thing about exploration and social is that there are options available depending on the DM and primarily based on what people prioritize. If the DM allows feats, you can get expertise. There's nothing stopping your fighter PC from having decent charisma based skills. As a DM I occasionally allow strength to be used for intimidation, but that's just me. I think the background features can really help round out a vision of a PC. Some people have pointed to spells like find the path, but that's more limited than some people realize. Charm person just makes them a friendly acquaintance, it doesn't mean they'll do whatever you want. Suggestion is powerful, but ... that's a discussion for another thread. For the most part? The skill monkey niche is left to bards and rogues with rangers getting some things for wilderness. Fighters get more ASIs than most other classes. If feats are allowed you can always take things like observant or prodigy, although I think prodigy is a bit too costly for what you get. At a certain point you can always multi-class. It really, really depends on the campaign and individual though. Some people go entire campaigns never needing to roll a die for exploration or social encounter. Some people don't care if their fighter can lead the group through the woods as long as someone can. Personally I would like more flexibility and options at times when you gain levels, but I can probably say that about most classes. But let's say we allow feats of amazing strength. I mean, sure. I allow athletics checks now to exceed the base assumption, your lifting capacity is that you can lift without training or giving extra effort. But I can see that a lot of DMs won't do that, which is too bad. The problem is that if you codify something like "As a fighter you can do great feats of strength, add your athletics proficiency modifier times 10 to determine what you can lift." Which, cool. I've trained to have proper form while bench pressing so I can do that. But then Mr Barbarian takes a look at that and wonders why they can't do it as well. The paladin chimes in too. Or worse, people that have been allowing exceeding the lift limit now feel like they can't unless the PC has this feature. So without specific ideas it's hard to have a discussion. [/QUOTE]
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