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Chris just said why I hate wizard/fighter dynamic
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<blockquote data-quote="Oofta" data-source="post: 8545869" data-attributes="member: 6801845"><p>What I'm saying is that if the DM doesn't know you have teleport, the tower won't collapse immediately. We make the narrative as we go but the DM takes into account your capabilities.</p><p></p><p></p><p>As far as the gritty rest rules, primarily I use it for pacing but one of the reasons is to balance out casters. If you only have an encounter or two between long rests they will be overpowered. It's also easy to fix, all without changing martial characters into just another supernatural class.</p><p></p><p>There is no easy fix, that's what the other thread on rest options is about. But even in games where we didn't use the gritty rest rules that I played in, it was never this yawning gulf of superhero vs plebe that others claim. If someone can teleport us out of the tower, great. It never mattered to me who did it, different PCs had different roles to play. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="Oofta, post: 8545869, member: 6801845"] What I'm saying is that if the DM doesn't know you have teleport, the tower won't collapse immediately. We make the narrative as we go but the DM takes into account your capabilities. As far as the gritty rest rules, primarily I use it for pacing but one of the reasons is to balance out casters. If you only have an encounter or two between long rests they will be overpowered. It's also easy to fix, all without changing martial characters into just another supernatural class. There is no easy fix, that's what the other thread on rest options is about. But even in games where we didn't use the gritty rest rules that I played in, it was never this yawning gulf of superhero vs plebe that others claim. If someone can teleport us out of the tower, great. It never mattered to me who did it, different PCs had different roles to play. 🤷♂️ [/QUOTE]
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Chris just said why I hate wizard/fighter dynamic
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