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Chris just said why I hate wizard/fighter dynamic
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<blockquote data-quote="tetrasodium" data-source="post: 8546176" data-attributes="member: 93670"><p>Your reasons still don't add up, that's the problem. I never said that it's difficult or expensive to firmly anchor an object someplace safe. <em>If </em>the goal is just to use teleport as a stand in for an <a href="https://everquest.allakhazam.com/db/spell.html?spell=1628" target="_blank">evac spell</a> then it's reasonable to question & doubt the resistance to using such an object rather than a bag of marked stones & branches. </p><p></p><p> Quoting me writing about having a <a href="https://www.lexico.com/en/definition/discussion" target="_blank"><em><strong>discussion</strong></em></a> with a player, the reasons for that discussion, & the kind of things I need to know in that discussion saying I should "TALK" to them rather than assuming an ulterior motive if that discussion is not fruitful is also a bit odd so I'm not sure how to respond to that. If I tried to have that discussion with a player & explained the things I explained in the post you quoted only to have said player suggest I should talk to them rather than being "paranoid" is far enough off base that I as a GM would be reasonably justified turning to the other players at the table and explaining that they shouldn't count on said plan and that pending more information that addresses some of my concerns I might just ban it outright.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8546176, member: 93670"] Your reasons still don't add up, that's the problem. I never said that it's difficult or expensive to firmly anchor an object someplace safe. [I]If [/I]the goal is just to use teleport as a stand in for an [URL='https://everquest.allakhazam.com/db/spell.html?spell=1628']evac spell[/URL] then it's reasonable to question & doubt the resistance to using such an object rather than a bag of marked stones & branches. Quoting me writing about having a [URL='https://www.lexico.com/en/definition/discussion'][I][B]discussion[/B][/I][/URL] with a player, the reasons for that discussion, & the kind of things I need to know in that discussion saying I should "TALK" to them rather than assuming an ulterior motive if that discussion is not fruitful is also a bit odd so I'm not sure how to respond to that. If I tried to have that discussion with a player & explained the things I explained in the post you quoted only to have said player suggest I should talk to them rather than being "paranoid" is far enough off base that I as a GM would be reasonably justified turning to the other players at the table and explaining that they shouldn't count on said plan and that pending more information that addresses some of my concerns I might just ban it outright. [/QUOTE]
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