Vincent Blackwater
First Post
Up to now the players have traveled to a coastal city of Tehn, on the way there they came across a caravan that was being attacked by gnolls in a forest. They fought off the gnolls and took the merchants wagons and dying merchant with them. They tended to him on the road until he was better. They came across a group traveling past them on the road, they looked like a rough sort but neither side gave the other trouble. Couple days later they came across a burnt up town with it's inhabitants dead and later on a man killed and woman naked and hanging from a tree, dead.
They get to Tehn (the reason they were headed there was so Mike's character could be knighted for something he did for some minor lord) and learn that Mike has to meet this Lord at a festival that's being held outside the city in a couple of days. The merchant they saved paid and thanked the characters and left. A guy approaches them and offers them a lucrative proposition of breaking into a dwarven vault and getting him a strongbox for 14,000 gold! Mike wanted no part of it but the others tried, however they failed and told the man who hired them they couldn't do it, he wasn't impressed.
Day of the festival they went and Mike was knighted and won the jousting competition there, steve tried the archery competition but failed.
This is where it ends, I plan on having the thieves guild try to recruit maciej (who is a thief) to work a job for them. That will be an adventure he does at night when everyone is sleeping as a solo adventure. Oh and they meet Ebar and Vincent (Vincent an assassin character of mine and ebar a dwarven fighter character of Maciej, favorite old characters of ours) who'll end up helping or looking for their help in an attempt to locate the Order of Assassins, but that's sometime later.
Chris is a warlock who has a staff that detects anyone whose used magic in the last 30 minutes. Now a warlock is an unregistered mage, there is a magi organization who marks their members with a magical marking showing that they are registered mages or magi. The ones who refuse to register are called warlocks and are hunted by magi, and vice versa. There is more of a story here but I'm giving you the short version. Anyways at the festival he detects a mage (doesn't know whether he's warlock or magi) but he doesn't check it out. They will later find him dead with a map on him. This map is to find the covenant of the warlocks a half a day out of the city, they don't know this though, they will know it used to be an underground gladiatorial arena which was shut down by the King 110 years ago. In the depths they find out about the warlocks hiding.
This warlock that had this map was killed by a dark elf mage killer, an assassin trained by the Magi to hunt down warlocks. The warlocks they find in the arena ask for their help to kill this mage hunter, whose too dangerous to have around.
After this a refugee in the city spots steve's character, who is a ranger, and reveals himself to be someone from his clan which steve will recognize. He'll tell him how some band of ravagers destroyed their village and they've done it too many other villages. These ravagers are led by a elf with a two bladed sword, I see him to look kinda like the bad guy in Hellboy 2. This elf is looking for some trinket his master wants him to find, and was told a traveling merchant had it, the elf is close behind the merchant carrying it, but destroys every village the merchant passes through in case he sells it. What the trinket is, I'm not 100% sure, who his master is I'm not 100% sure either. The land is full of Lords and powerful men. Think of it as a kind of Song of Ice and Fire with a little more magic and alot more different races.
I also have an adventure planned where they take back this abandoned keep from monsters that keep inhabiting it. Nothing special about it, it holds no real value. I think a lord will approach them and ask them to clear it out and take up residence so they keep the monsters away from his land, in return he'll give them the keep along with a small plot of land, nothing too big of course, but this lord don't have the men to keep coming out there and beating the monsters away.
HOWEVER my actual problem is I want a world event to happen. I want a war to begin, and I was thinking about something. 1. a group of influential and powerful men organized an order to help give them power over the continent behind the scenes, like Illuminati. 2. The order of assassins kill the king and makes it look like Lord #1 did it, however lord #1 was close with the King, but Lord #2 argues that Lord #1 killed him (Lord #1 and #2 have animosity between them already, and war between the two houses seems possible), a war breaks out between the two houses and the continent is divided into war, some Lords offer no help to either side, however Lord #2 needs more help than Lord #1, so the Lord of Tehn is murdered. But this happens sometime when the festival is happening when the characters are away. The lord of Tehn would side with Lord #1, but Varro, Lord of Tehn's right hand adviser wouldn't. So to put Varro in power they would kill The lord of Tehn. The Lord's son is too young to rule and the wife cannot because she is dimwitted.
Another thing is the head of the Order of assassins is one of the Illuminati and that's why he is able to get the Order to do their bidding without question. I wanted an important assassination to happen in the city to bring intrigue, and I want a war to begin which splits the human colonies. I figure if the King is assassinated that would be a good case for a war to break out, if the king was alive I figured he would try to talk it out or take one side or the other, which could work too I suppose. I would like the assassination in Tehn to have something to do with the upcoming war though.
Have any thoughts? I know this is all jumbled out there, there is alot about the world that isn't here, but I was hoping I could get some idea's. I want it to not just feel like everything is slapped together, I want the events that transpire to feel "real" if you know what I mean.
Thanks for any help you guys have!
They get to Tehn (the reason they were headed there was so Mike's character could be knighted for something he did for some minor lord) and learn that Mike has to meet this Lord at a festival that's being held outside the city in a couple of days. The merchant they saved paid and thanked the characters and left. A guy approaches them and offers them a lucrative proposition of breaking into a dwarven vault and getting him a strongbox for 14,000 gold! Mike wanted no part of it but the others tried, however they failed and told the man who hired them they couldn't do it, he wasn't impressed.
Day of the festival they went and Mike was knighted and won the jousting competition there, steve tried the archery competition but failed.
This is where it ends, I plan on having the thieves guild try to recruit maciej (who is a thief) to work a job for them. That will be an adventure he does at night when everyone is sleeping as a solo adventure. Oh and they meet Ebar and Vincent (Vincent an assassin character of mine and ebar a dwarven fighter character of Maciej, favorite old characters of ours) who'll end up helping or looking for their help in an attempt to locate the Order of Assassins, but that's sometime later.
Chris is a warlock who has a staff that detects anyone whose used magic in the last 30 minutes. Now a warlock is an unregistered mage, there is a magi organization who marks their members with a magical marking showing that they are registered mages or magi. The ones who refuse to register are called warlocks and are hunted by magi, and vice versa. There is more of a story here but I'm giving you the short version. Anyways at the festival he detects a mage (doesn't know whether he's warlock or magi) but he doesn't check it out. They will later find him dead with a map on him. This map is to find the covenant of the warlocks a half a day out of the city, they don't know this though, they will know it used to be an underground gladiatorial arena which was shut down by the King 110 years ago. In the depths they find out about the warlocks hiding.
This warlock that had this map was killed by a dark elf mage killer, an assassin trained by the Magi to hunt down warlocks. The warlocks they find in the arena ask for their help to kill this mage hunter, whose too dangerous to have around.
After this a refugee in the city spots steve's character, who is a ranger, and reveals himself to be someone from his clan which steve will recognize. He'll tell him how some band of ravagers destroyed their village and they've done it too many other villages. These ravagers are led by a elf with a two bladed sword, I see him to look kinda like the bad guy in Hellboy 2. This elf is looking for some trinket his master wants him to find, and was told a traveling merchant had it, the elf is close behind the merchant carrying it, but destroys every village the merchant passes through in case he sells it. What the trinket is, I'm not 100% sure, who his master is I'm not 100% sure either. The land is full of Lords and powerful men. Think of it as a kind of Song of Ice and Fire with a little more magic and alot more different races.

I also have an adventure planned where they take back this abandoned keep from monsters that keep inhabiting it. Nothing special about it, it holds no real value. I think a lord will approach them and ask them to clear it out and take up residence so they keep the monsters away from his land, in return he'll give them the keep along with a small plot of land, nothing too big of course, but this lord don't have the men to keep coming out there and beating the monsters away.
HOWEVER my actual problem is I want a world event to happen. I want a war to begin, and I was thinking about something. 1. a group of influential and powerful men organized an order to help give them power over the continent behind the scenes, like Illuminati. 2. The order of assassins kill the king and makes it look like Lord #1 did it, however lord #1 was close with the King, but Lord #2 argues that Lord #1 killed him (Lord #1 and #2 have animosity between them already, and war between the two houses seems possible), a war breaks out between the two houses and the continent is divided into war, some Lords offer no help to either side, however Lord #2 needs more help than Lord #1, so the Lord of Tehn is murdered. But this happens sometime when the festival is happening when the characters are away. The lord of Tehn would side with Lord #1, but Varro, Lord of Tehn's right hand adviser wouldn't. So to put Varro in power they would kill The lord of Tehn. The Lord's son is too young to rule and the wife cannot because she is dimwitted.
Another thing is the head of the Order of assassins is one of the Illuminati and that's why he is able to get the Order to do their bidding without question. I wanted an important assassination to happen in the city to bring intrigue, and I want a war to begin which splits the human colonies. I figure if the King is assassinated that would be a good case for a war to break out, if the king was alive I figured he would try to talk it out or take one side or the other, which could work too I suppose. I would like the assassination in Tehn to have something to do with the upcoming war though.
Have any thoughts? I know this is all jumbled out there, there is alot about the world that isn't here, but I was hoping I could get some idea's. I want it to not just feel like everything is slapped together, I want the events that transpire to feel "real" if you know what I mean.
Thanks for any help you guys have!