Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Chris Perkins and Ray Winninger Interview Discussing Spelljammer and Product Development
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mercurius" data-source="post: 8648959" data-attributes="member: 59082"><p>To address this, let's look at the 5E settings so far, and what--in a word or two--differentiates them from other worlds:</p><p></p><p><strong>Forgotten Realms:</strong> kitchen sink galore</p><p><strong>Ravenloft:</strong> gothic horror</p><p><strong>Eberron:</strong> magitech/steampunk</p><p><strong>Ravnica:</strong> mega-city</p><p><strong>Theros:</strong> ancient Greek themes</p><p><strong>Wildemount:</strong> Critical Role/contemporary themes</p><p><strong>Strixhaven:</strong> magic school</p><p><strong>Spelljammer:</strong> space fantasy</p><p><strong>Dragonlance:</strong> meta-story focus</p><p></p><p>Now let's look at some past settings that haven't received 5E treatment:</p><p></p><p><strong>Dark Sun:</strong> post-apocalyptic/sword & sorcery/desert-focused</p><p><strong>Planescape:</strong> planes</p><p><strong>Birthright:</strong> kingdom building</p><p><strong>Council of Wyrms:</strong> dragon-focused</p><p><strong>Mystara:</strong> bearded elves</p><p><strong>Nentir Vale: </strong>points of light</p><p></p><p>Comparing the two lists, one can see how any of the first three options would offer something significantly "new" to 5E, though Birthright is obviously far less likely than the others.</p><p></p><p>So what would set Greyhawk apart from, say, the Forgotten Realms? Well, we can start by saying what <em>wouldn't: </em>doubling down on yet another kitchen sink setting, including both "every real world pre-modern culture has an analogue," but also "every aspect of D&D lore finds its way here, as written in the PHB and splats."</p><p></p><p>Greyhawk could differentiate itself by emphasizing its old school qualities, being more sword & sorcery than epic/high fantasy, and being a "twist" on kitchen sink, aka "themed kitchen sink." Meaning, it could take an approach similar to Eberron rather than the Realms: quasi-kitchen sink and strongly thematic.</p><p></p><p>So while I agree that GH doesn't have a clear and obvious hook or gimmick that sets it apart, D&D settings aren't only about gimmickry, but creating a themed context for adventuring and/or reading. So if anything, that quote implies that if they were to publish GH, they'd emphasize its "Greyhawkian" (and thus, Gygaxian) elements.</p><p></p><p>That said, we can only speculate so far on whether or not WotC will publish Greyhawk--not to mention Dark Sun or other classic settings--until we know more about the "new settings." I mean, if one of those settings has strong sword & sorcery and pulp elements, then Dark Sun, Nentir Vale, and Greyhawk might be seen as superfluous. Or if they take a completely different approach to the planes, then Planescape would be off the books. It may even be that one or both of the settings takes elements from certain classics and remixes it in a modern idiom. For instance: A post-apocalyptic, points of light setting involving pushing back monsters and building micro-kingdoms, set in a setting modeled after Persian and Indian myths. Meaning, touches of Dark Sun, Nentir Vale, and Birthright, yet in a non-Western context.</p></blockquote><p></p>
[QUOTE="Mercurius, post: 8648959, member: 59082"] To address this, let's look at the 5E settings so far, and what--in a word or two--differentiates them from other worlds: [B]Forgotten Realms:[/B] kitchen sink galore [B]Ravenloft:[/B] gothic horror [B]Eberron:[/B] magitech/steampunk [B]Ravnica:[/B] mega-city [B]Theros:[/B] ancient Greek themes [B]Wildemount:[/B] Critical Role/contemporary themes [B]Strixhaven:[/B] magic school [B]Spelljammer:[/B] space fantasy [B]Dragonlance:[/B] meta-story focus Now let's look at some past settings that haven't received 5E treatment: [B]Dark Sun:[/B] post-apocalyptic/sword & sorcery/desert-focused [B]Planescape:[/B] planes [B]Birthright:[/B] kingdom building [B]Council of Wyrms:[/B] dragon-focused [B]Mystara:[/B] bearded elves [B]Nentir Vale: [/B]points of light Comparing the two lists, one can see how any of the first three options would offer something significantly "new" to 5E, though Birthright is obviously far less likely than the others. So what would set Greyhawk apart from, say, the Forgotten Realms? Well, we can start by saying what [I]wouldn't: [/I]doubling down on yet another kitchen sink setting, including both "every real world pre-modern culture has an analogue," but also "every aspect of D&D lore finds its way here, as written in the PHB and splats." Greyhawk could differentiate itself by emphasizing its old school qualities, being more sword & sorcery than epic/high fantasy, and being a "twist" on kitchen sink, aka "themed kitchen sink." Meaning, it could take an approach similar to Eberron rather than the Realms: quasi-kitchen sink and strongly thematic. So while I agree that GH doesn't have a clear and obvious hook or gimmick that sets it apart, D&D settings aren't only about gimmickry, but creating a themed context for adventuring and/or reading. So if anything, that quote implies that if they were to publish GH, they'd emphasize its "Greyhawkian" (and thus, Gygaxian) elements. That said, we can only speculate so far on whether or not WotC will publish Greyhawk--not to mention Dark Sun or other classic settings--until we know more about the "new settings." I mean, if one of those settings has strong sword & sorcery and pulp elements, then Dark Sun, Nentir Vale, and Greyhawk might be seen as superfluous. Or if they take a completely different approach to the planes, then Planescape would be off the books. It may even be that one or both of the settings takes elements from certain classics and remixes it in a modern idiom. For instance: A post-apocalyptic, points of light setting involving pushing back monsters and building micro-kingdoms, set in a setting modeled after Persian and Indian myths. Meaning, touches of Dark Sun, Nentir Vale, and Birthright, yet in a non-Western context. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Chris Perkins and Ray Winninger Interview Discussing Spelljammer and Product Development
Top