Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Chris Perkins and Stan! - previous D&D edition thoughts
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MerricB" data-source="post: 9578694" data-attributes="member: 3586"><p>Chris Perkins was just on Stan!'s 50 years in the Dungeon <a href="https://www.youtube.com/watch?v=VTDmcuJhEhk" target="_blank">YouTube interview series</a>.</p><p></p><p>As part of the interview, Chris was asked about some of the distinguishing feature of previous editions.</p><p></p><p>Here are my paraphrases of his answer:</p><p>5E: Designed with the view of what was great about previous editions and how do we get the best bits into 5E - a love letter to all of D&D.</p><p></p><p>4E: An answer to a question of how do we make a game that resonates with Video Gamers? Lots of video games have stolen D&D's tech, how do we get some of those people back?</p><p></p><p>3E: Create a version of D&D that felt right for (the new owners), Wizards of the Coast. Meant to reignite the D&D audience. 1E/2E had become a bit loosey-goosey - let's try to nail things down and use modern game sensibilities (like rolling high is always good!)</p><p></p><p>2E: 5E is closest to this in feel, since it takes its ease-of-play, something 3E and 4E sort of lost. In 5E tried to reduce time to make characters & monsters.</p><p></p><p>When asked about what he saw as part of the future of D&D (though it's hard for him to answer this one since he's on staff at Wizards!):</p><ul> <li data-xf-list-type="ul">There'll be more daring in the future of D&D as to types of products released.</li> <li data-xf-list-type="ul">We'll see a lot more attempts at products for younger audiences.</li> <li data-xf-list-type="ul">Also fun experimental cross-over stuff. (Much as Magic has been having fun with Universes Beyond product lines).</li> </ul></blockquote><p></p>
[QUOTE="MerricB, post: 9578694, member: 3586"] Chris Perkins was just on Stan!'s 50 years in the Dungeon [URL='https://www.youtube.com/watch?v=VTDmcuJhEhk']YouTube interview series[/URL]. As part of the interview, Chris was asked about some of the distinguishing feature of previous editions. Here are my paraphrases of his answer: 5E: Designed with the view of what was great about previous editions and how do we get the best bits into 5E - a love letter to all of D&D. 4E: An answer to a question of how do we make a game that resonates with Video Gamers? Lots of video games have stolen D&D's tech, how do we get some of those people back? 3E: Create a version of D&D that felt right for (the new owners), Wizards of the Coast. Meant to reignite the D&D audience. 1E/2E had become a bit loosey-goosey - let's try to nail things down and use modern game sensibilities (like rolling high is always good!) 2E: 5E is closest to this in feel, since it takes its ease-of-play, something 3E and 4E sort of lost. In 5E tried to reduce time to make characters & monsters. When asked about what he saw as part of the future of D&D (though it's hard for him to answer this one since he's on staff at Wizards!): [LIST] [*]There'll be more daring in the future of D&D as to types of products released. [*]We'll see a lot more attempts at products for younger audiences. [*]Also fun experimental cross-over stuff. (Much as Magic has been having fun with Universes Beyond product lines). [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Chris Perkins and Stan! - previous D&D edition thoughts
Top