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Chris Perkins doesn't use Passive Insight
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<blockquote data-quote="S'mon" data-source="post: 5728003" data-attributes="member: 463"><p>But NPC skill can exceed DM skill too. I'm a terrible liar; IRL I'm actually physically incapable of telling a straight lie, though I can twist the truth a bit with duplicitous intent if I can find a way to make the truth misleading. Anyway I certainly don't have +8 Bluff, but my NPC does. Should I then not RP the NPC, just roll a Bluff check and tell the players "You believe him"?</p><p></p><p>I'm certainly old school, I find the whole idea of social skills a bit iffy, but I had no problem with say the Call of Cthulu approach where a PC has a Fast Talk %, but it's up to the GM what the roll means. The problem with 3e & 4e is the attempt to create structured rules around social interaction, especially with Sense Motive or Insight as a kind of "Armour Class" against lies.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5728003, member: 463"] But NPC skill can exceed DM skill too. I'm a terrible liar; IRL I'm actually physically incapable of telling a straight lie, though I can twist the truth a bit with duplicitous intent if I can find a way to make the truth misleading. Anyway I certainly don't have +8 Bluff, but my NPC does. Should I then not RP the NPC, just roll a Bluff check and tell the players "You believe him"? I'm certainly old school, I find the whole idea of social skills a bit iffy, but I had no problem with say the Call of Cthulu approach where a PC has a Fast Talk %, but it's up to the GM what the roll means. The problem with 3e & 4e is the attempt to create structured rules around social interaction, especially with Sense Motive or Insight as a kind of "Armour Class" against lies. [/QUOTE]
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