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Chris Perkins doesn't use Passive Insight
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<blockquote data-quote="S'mon" data-source="post: 5729792" data-attributes="member: 463"><p>I assume they don't - vast numbers of Heroic Tier NPCs get chomped on by the Epic Tier monsters IMCs - offstage. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>And there's nothing to stop my level 7 Wilderlands PCs seeking out the EL 16+ Dead Queen's Valley, or the Cryptic Citadel of the Invincible Overlord, or whatever. But I do take it that (a) Epic Tier threats are fairly rare on a global scale, they typically have to be sought out and (b) the PCs have at least a chance to locate adventures of suitable level, with a bit of scouting & smarts.</p><p></p><p>I see the environment threat level as a bit like a sine wave - the PCs typically start out in a low threat area, at the bottom of the curve, but can travel to a higher threat area, going up the curve. The bottom of the curve represents the low Heroic tier (typical borderland areas with goblins, say), typically the top of the curve is mid or high Paragon (eg Drow cities - or major human cities, if attacked - plus the toughest 'normal' monster lairs, etc). There are also spikes of Epic tier threat in the mortal world, but these are much rarer and harder to locate. The lair of Grendel and his Dam would be towards the top of the 'normal' threat curve in mid/high Paragon, while the lair of the elder red dragon Beowulf faced in his final battle would be an Epic 'spike'.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5729792, member: 463"] I assume they don't - vast numbers of Heroic Tier NPCs get chomped on by the Epic Tier monsters IMCs - offstage. :lol: And there's nothing to stop my level 7 Wilderlands PCs seeking out the EL 16+ Dead Queen's Valley, or the Cryptic Citadel of the Invincible Overlord, or whatever. But I do take it that (a) Epic Tier threats are fairly rare on a global scale, they typically have to be sought out and (b) the PCs have at least a chance to locate adventures of suitable level, with a bit of scouting & smarts. I see the environment threat level as a bit like a sine wave - the PCs typically start out in a low threat area, at the bottom of the curve, but can travel to a higher threat area, going up the curve. The bottom of the curve represents the low Heroic tier (typical borderland areas with goblins, say), typically the top of the curve is mid or high Paragon (eg Drow cities - or major human cities, if attacked - plus the toughest 'normal' monster lairs, etc). There are also spikes of Epic tier threat in the mortal world, but these are much rarer and harder to locate. The lair of Grendel and his Dam would be towards the top of the 'normal' threat curve in mid/high Paragon, while the lair of the elder red dragon Beowulf faced in his final battle would be an Epic 'spike'. [/QUOTE]
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