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Chris Perkins: Reintroducing Settings in Ways that Surprise People
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<blockquote data-quote="Sword of Spirit" data-source="post: 7666531" data-attributes="member: 6677017"><p>As far as WotC future strategy, I <em>really</em> do not think they are planning a 6e anytime soon. In fact, I'm pretty sure that Mike Mearls (and probably others on his team) are hoping they'll never see another revision/edition. Mike already made it known in an interview that they see this edition as being a lost-lasting edition, and hints were given over the past couple years that imply they are more likely to (eventually) release some options for doing things differently if you'd like, without changing the basic chassis.</p><p></p><p>I expect we'll <em>eventually</em> see things with a scope similar to late 2e players options (skills and powers, etc), but that they won't make a new edition until someone forces them to.</p><p></p><p>Personally I agree completely with that strategy. I don't like having a new and better edition of D&D to buy, which I will then need to spend lots of time on analyzing and creating the resources to fit my playstyle. </p><p></p><p>Now, if they make 6e (and 7e, and 8e) and they all <em>suck</em>, then that isn't going to bother me, because I won't be missing out by not buying them. But I would rather that they wait another 30 years to decide if there is a sufficient reason to make a new edition--and it ought to be the final edition at that point because RPG design should have evolved sufficiently that they have figured out what the Dungeons & Dragons role-playing experience is supposed to look like and just call it <em>DONE!</em> They don't have to reinvent chess every 6-10 years, because the game is <em>done!</em> It doesn't mean that there isn't anything you can spend your chess money on, it just means that you aren't required to buy anything new in order to <em>keep up</em> with an ever shifting mark.</p><p></p><p>So I guess my preference is that I don't like an evolving core game. It's absolutely contrary to my desires in an RPG.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7666531, member: 6677017"] As far as WotC future strategy, I [I]really[/I] do not think they are planning a 6e anytime soon. In fact, I'm pretty sure that Mike Mearls (and probably others on his team) are hoping they'll never see another revision/edition. Mike already made it known in an interview that they see this edition as being a lost-lasting edition, and hints were given over the past couple years that imply they are more likely to (eventually) release some options for doing things differently if you'd like, without changing the basic chassis. I expect we'll [I]eventually[/I] see things with a scope similar to late 2e players options (skills and powers, etc), but that they won't make a new edition until someone forces them to. Personally I agree completely with that strategy. I don't like having a new and better edition of D&D to buy, which I will then need to spend lots of time on analyzing and creating the resources to fit my playstyle. Now, if they make 6e (and 7e, and 8e) and they all [I]suck[/I], then that isn't going to bother me, because I won't be missing out by not buying them. But I would rather that they wait another 30 years to decide if there is a sufficient reason to make a new edition--and it ought to be the final edition at that point because RPG design should have evolved sufficiently that they have figured out what the Dungeons & Dragons role-playing experience is supposed to look like and just call it [I]DONE![/I] They don't have to reinvent chess every 6-10 years, because the game is [I]done![/I] It doesn't mean that there isn't anything you can spend your chess money on, it just means that you aren't required to buy anything new in order to [I]keep up[/I] with an ever shifting mark. So I guess my preference is that I don't like an evolving core game. It's absolutely contrary to my desires in an RPG. [/QUOTE]
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