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Christmas/Holiday Gaming Sales 2010
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<blockquote data-quote="TheAuldGrump" data-source="post: 5408907" data-attributes="member: 6957"><p>Fat Dragon is also having a sale - <a href="http://www.rpgnow.com/product_info.php?products_id=86909" target="_blank">12 bundles, with the sale ending Dec. 26.</a></p><p></p><p>Highlights: Day 1 is a fairly nifty set of a dungeon and some traps. Not as flexible as Lost Halls, but the props and stuff can be used with either. It is also a much easier set to use, and can be on the table much faster.</p><p></p><p>Day 3 is a weird mix - a steampunk/pulp Earth Drill, a burrowing APC perhaps? And a small high tech attack helicopter. Both are nice, but the Earth Drill is especially so, at least for a steampunk game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Good for a scenario where the players find an entire factory building them, and Kaiser Wilhelm II's plans to invade his Granny's country (a not so random example).</p><p></p><p>Day 4 is a mix of 2D ground and floor tiles, using layers to add a goodly number of options. A lot faster than 3D terrain, and nicer looking, in my opinion, than the ones by WotC.</p><p></p><p>Day 6 is some expansions for Day 1. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Traps, a dias, assorted bits and pieces.</p><p></p><p>Day 7 is a delux GM screen - a castle wall, two dice towers, a good place to hide minis from curious players.... And a Deluxe dungeon, similar to Day 1, but a bit more fleshed out.</p><p></p><p>Day 8 - my favorite. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> A very nice mill, a market square and attendant props, and a cemetery. The parts may not create a theme, but these are very nice models.</p><p></p><p>Day 9 - my second favorite. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Building interiors, ruins, and a small town. Possibly more useful than my favorite, but I like Day 8's mill.</p><p></p><p>Day 10 - a castle. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> If forced to choose between this and the World Works castle I would <em>probably</em> go with the World Works set, but I would have to think about it. I'd be happy with either, and I am much happier having both. Not a bad castle at all, at all. Each has things that the other lacks - the World Works set has a better gatehouse, the Fat Dragon one has nicer towers.</p><p></p><p>Day 11 and 12 are yet to come.</p><p></p><p>The Auld Grump</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 5408907, member: 6957"] Fat Dragon is also having a sale - [url=http://www.rpgnow.com/product_info.php?products_id=86909]12 bundles, with the sale ending Dec. 26.[/url] Highlights: Day 1 is a fairly nifty set of a dungeon and some traps. Not as flexible as Lost Halls, but the props and stuff can be used with either. It is also a much easier set to use, and can be on the table much faster. Day 3 is a weird mix - a steampunk/pulp Earth Drill, a burrowing APC perhaps? And a small high tech attack helicopter. Both are nice, but the Earth Drill is especially so, at least for a steampunk game. :) Good for a scenario where the players find an entire factory building them, and Kaiser Wilhelm II's plans to invade his Granny's country (a not so random example). Day 4 is a mix of 2D ground and floor tiles, using layers to add a goodly number of options. A lot faster than 3D terrain, and nicer looking, in my opinion, than the ones by WotC. Day 6 is some expansions for Day 1. :) Traps, a dias, assorted bits and pieces. Day 7 is a delux GM screen - a castle wall, two dice towers, a good place to hide minis from curious players.... And a Deluxe dungeon, similar to Day 1, but a bit more fleshed out. Day 8 - my favorite. :) A very nice mill, a market square and attendant props, and a cemetery. The parts may not create a theme, but these are very nice models. Day 9 - my second favorite. :) Building interiors, ruins, and a small town. Possibly more useful than my favorite, but I like Day 8's mill. Day 10 - a castle. :) If forced to choose between this and the World Works castle I would [i]probably[/i] go with the World Works set, but I would have to think about it. I'd be happy with either, and I am much happier having both. Not a bad castle at all, at all. Each has things that the other lacks - the World Works set has a better gatehouse, the Fat Dragon one has nicer towers. Day 11 and 12 are yet to come. The Auld Grump [/QUOTE]
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