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Chronicle of the Withered Seas
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<blockquote data-quote="Brimshack" data-source="post: 3149214" data-attributes="member: 34694"><p>I have got to get more sleep my friends as I can hardly believe the contents of my last journal entry. Sitting there in that room with that poor pathetic creature, it seems as though my world were falling apart, even my own personality. ...falling apart and pouring all over the page, that is. I shall attempt to sleep in the Crow’s nest in the future, nor will I engage in such foolish thoughts again.</p><p></p><p>So, what did we learn from the poor fool presently keening like a sick whale in the depths of our ship? It seems that emissaries from the Black fleet had visited a small temple to some demon prince during the course of their visit. We still do not know what they did at this temple, but our victim believes this visit to be the source of last night’s ambush. Graz’zt, I believe was the name, our victim had mentioned, though I know nothing of this being or his cult.</p><p></p><p>In our time here, we have also learned a little more about the black fleet and its conduct in the port. We know that approximately 12 ships sailed up to the mouth of the harbour, enough to raise local fears of an impending invasion. We know that at least 6 ships sailed on while the Flagship and 5 others sailed into the harbour and dropped anchor. Only a small number of humans disembarked from the ships, and that those humans conducted a small numberof transactions about the city before disembarking for shores unknown. We know that they purchased enough masterwork weaponry to outfit a small army. And we know that they bought out all the best wine from a local source before visiting the small temple which appears to be the source of our most recent troubles. </p><p></p><p>We also know that the powers that be in the township took steps to speed the departure of this fleet, essentially demanding that all craftsmen of the port drop everything until the commissions for the black fleet were completed. I shudder to think that if these efforts had failed we might actually have caught our quarry in this very port. And I fear that such a success at this stage in the game would likely prove to have been our last.</p><p></p><p>The Harbour Master has proven himself an interesting character. He seems to have turned a blind eye to the capture of our prisoner, but the man is quite aware of our origins. He knows we stole this ship, and he must suspect the nature of our crew. Last night on the pier, he had been eager to hasten our own departure. This morning I am told he brought to us all that we had ourselves commissioned from local craftsmen, a couple dozen javelins and 2 banners. He brought us these things and bid us a hasty departure. I assumed on taking my nap that I would be awakened to aid in our departure. Yet, this evening as I awake from the nap, I have learned of a new development. It would seem that we have been invited (most unofficially to be sure) to investigate the demonic cult behind which had commissioned our ambush. Should anything happen to the temple or its faithful, we are told, the local police would investigate the matter with somewhat less than due diligence. And if the conflict were limited to the right parties we have been led to believe we could be well at sea before anyone really thought to do anything about it.</p><p></p><p>It is quite an invitation, but it creates for us a real dilemma. We don’t really need anything more here in this port, and the compass needle has pegged a new direction. Our true quarry has once again landed, and we are ready to leave. What do we care about some evil temple, except perhaps that some of us would happily attend its services? It might be a source of plunder. We might even learn a bit more about our true quarry. And then again, we might just be heading into a trap. Even if it isn’t a trap, the temple is a source of real danger to us. It was no small fighting force they had thrown against us last night, and I shudder to think at what might actually reside in its walls. We would certainly have to haul out our heavy hitters (a Minotaur and an Ogre), thus revealing our true nature to a very bigoted community. We have only just gained some small measure of control over our circumstances, and this wreckless attack could well be our undoing.</p><p></p><p>It seems as though our leaders are leaning towards an attack upon the temple, but there is still a great deal of talk about the matter. I can only hope that our leaders will remember one thing. Given where we are and the people who reside here, we would need to do more than win this battle if it happens. We would have to win it with enough power to spare, enough to ensure that the “good” folk of this town do not jump at the chance to eliminate not one but two evil forces. </p><p></p><p>WIll we take to the sea, or will we punish the temple to Graz’zt? I honestly do not know which choice the officers will make.</p></blockquote><p></p>
[QUOTE="Brimshack, post: 3149214, member: 34694"] I have got to get more sleep my friends as I can hardly believe the contents of my last journal entry. Sitting there in that room with that poor pathetic creature, it seems as though my world were falling apart, even my own personality. ...falling apart and pouring all over the page, that is. I shall attempt to sleep in the Crow’s nest in the future, nor will I engage in such foolish thoughts again. So, what did we learn from the poor fool presently keening like a sick whale in the depths of our ship? It seems that emissaries from the Black fleet had visited a small temple to some demon prince during the course of their visit. We still do not know what they did at this temple, but our victim believes this visit to be the source of last night’s ambush. Graz’zt, I believe was the name, our victim had mentioned, though I know nothing of this being or his cult. In our time here, we have also learned a little more about the black fleet and its conduct in the port. We know that approximately 12 ships sailed up to the mouth of the harbour, enough to raise local fears of an impending invasion. We know that at least 6 ships sailed on while the Flagship and 5 others sailed into the harbour and dropped anchor. Only a small number of humans disembarked from the ships, and that those humans conducted a small numberof transactions about the city before disembarking for shores unknown. We know that they purchased enough masterwork weaponry to outfit a small army. And we know that they bought out all the best wine from a local source before visiting the small temple which appears to be the source of our most recent troubles. We also know that the powers that be in the township took steps to speed the departure of this fleet, essentially demanding that all craftsmen of the port drop everything until the commissions for the black fleet were completed. I shudder to think that if these efforts had failed we might actually have caught our quarry in this very port. And I fear that such a success at this stage in the game would likely prove to have been our last. The Harbour Master has proven himself an interesting character. He seems to have turned a blind eye to the capture of our prisoner, but the man is quite aware of our origins. He knows we stole this ship, and he must suspect the nature of our crew. Last night on the pier, he had been eager to hasten our own departure. This morning I am told he brought to us all that we had ourselves commissioned from local craftsmen, a couple dozen javelins and 2 banners. He brought us these things and bid us a hasty departure. I assumed on taking my nap that I would be awakened to aid in our departure. Yet, this evening as I awake from the nap, I have learned of a new development. It would seem that we have been invited (most unofficially to be sure) to investigate the demonic cult behind which had commissioned our ambush. Should anything happen to the temple or its faithful, we are told, the local police would investigate the matter with somewhat less than due diligence. And if the conflict were limited to the right parties we have been led to believe we could be well at sea before anyone really thought to do anything about it. It is quite an invitation, but it creates for us a real dilemma. We don’t really need anything more here in this port, and the compass needle has pegged a new direction. Our true quarry has once again landed, and we are ready to leave. What do we care about some evil temple, except perhaps that some of us would happily attend its services? It might be a source of plunder. We might even learn a bit more about our true quarry. And then again, we might just be heading into a trap. Even if it isn’t a trap, the temple is a source of real danger to us. It was no small fighting force they had thrown against us last night, and I shudder to think at what might actually reside in its walls. We would certainly have to haul out our heavy hitters (a Minotaur and an Ogre), thus revealing our true nature to a very bigoted community. We have only just gained some small measure of control over our circumstances, and this wreckless attack could well be our undoing. It seems as though our leaders are leaning towards an attack upon the temple, but there is still a great deal of talk about the matter. I can only hope that our leaders will remember one thing. Given where we are and the people who reside here, we would need to do more than win this battle if it happens. We would have to win it with enough power to spare, enough to ensure that the “good” folk of this town do not jump at the chance to eliminate not one but two evil forces. WIll we take to the sea, or will we punish the temple to Graz’zt? I honestly do not know which choice the officers will make. [/QUOTE]
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