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Chronurgy wizard
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<blockquote data-quote="Paul Farquhar" data-source="post: 8478600" data-attributes="member: 6906155"><p>I don't think the subclass is widely played, hence the lack of response.</p><p></p><p>This is fine.</p><p></p><p>It's not. You don't want your squishy wizard on the front line getting attacked, so they don't need armour and a shield. 14 dex is a good choice anyway though.</p><p></p><p>Lucky doubles down of the theme, and you don't need warcaster because you don't want to lug a shield around with you. You have fighter minions for that. But personally, if I didn't have a specific feat in mind I wouldn't play a Vuman. If you really want armor, you can choose a race which gets it included, such as dwarf, githyanki, lizardfolk, loxodon or tortle.</p><p></p><p>I think this ability is a bit meh, but I can think of these ways to leverage it:</p><ul> <li data-xf-list-type="ul">Use it to get round the "you can't cast a levelled action spell and levelled bonus action spell on the same turn" rule. You could pick up Quicken Spell with the Metamagic Adept feat.</li> <li data-xf-list-type="ul">Give a spell to a party member with the thief subclass. Check with your DM that activating the spell counts as "use an object" so the thief can use it on a bonus action.</li> <li data-xf-list-type="ul">Persuade your DM that your familiar can activate the spell - not strictly RAW.</li> <li data-xf-list-type="ul">Recruit a sidekick or other useless in a fight NPC, and give them a spell to them to use.</li> <li data-xf-list-type="ul">As you say, spells with a longer casting time. Conjure Elemental come to mind.</li> <li data-xf-list-type="ul">Use it so someone else can concentrate for you. Again, I would check with your DM, the rule isn't unambiguous.</li> </ul><p></p><p>If in doubt you can't go wrong with an ASI in your prime stat.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 8478600, member: 6906155"] I don't think the subclass is widely played, hence the lack of response. This is fine. It's not. You don't want your squishy wizard on the front line getting attacked, so they don't need armour and a shield. 14 dex is a good choice anyway though. Lucky doubles down of the theme, and you don't need warcaster because you don't want to lug a shield around with you. You have fighter minions for that. But personally, if I didn't have a specific feat in mind I wouldn't play a Vuman. If you really want armor, you can choose a race which gets it included, such as dwarf, githyanki, lizardfolk, loxodon or tortle. I think this ability is a bit meh, but I can think of these ways to leverage it: [LIST] [*]Use it to get round the "you can't cast a levelled action spell and levelled bonus action spell on the same turn" rule. You could pick up Quicken Spell with the Metamagic Adept feat. [*]Give a spell to a party member with the thief subclass. Check with your DM that activating the spell counts as "use an object" so the thief can use it on a bonus action. [*]Persuade your DM that your familiar can activate the spell - not strictly RAW. [*]Recruit a sidekick or other useless in a fight NPC, and give them a spell to them to use. [*]As you say, spells with a longer casting time. Conjure Elemental come to mind. [*]Use it so someone else can concentrate for you. Again, I would check with your DM, the rule isn't unambiguous. [/LIST] If in doubt you can't go wrong with an ASI in your prime stat. [/QUOTE]
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