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Chucking daggers: how do we throw two?
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<blockquote data-quote="jayoungr" data-source="post: 6528001" data-attributes="member: 6702445"><p>Following up on my own thought: I finally got around to checking the PHB this morning and found that throwing axes, like daggers, are basically melee weapons with the "thrown" property.</p><p></p><p>The more I think of it, though, the more I like the solution of creating a new weapon: "throwing knife," which works like a dart and cannot be used effectively for melee attacks. (It would work about as well in melee as grabbing a dart and trying to use it in close quarters.) You could always keep another weapon--even a separate, conventional dagger--on you for melee fighting.</p><p></p><p>Or perhaps even just reskin a bow and arrows as a sheaf of throwing knives, and allow all feats (etc.) which apply to bows to also apply to the throwing knives? Yes, you'd have CRAZY range with them, but that would be part of the coolness factor. (Think Seso, the knife-thrower in <em>Prince of Persia.)</em> You could then be sure the mechanics were balanced--though if your goal is for something that feels mechanically different, I'd say your best bit is still to work with your DM to homebrew something.</p></blockquote><p></p>
[QUOTE="jayoungr, post: 6528001, member: 6702445"] Following up on my own thought: I finally got around to checking the PHB this morning and found that throwing axes, like daggers, are basically melee weapons with the "thrown" property. The more I think of it, though, the more I like the solution of creating a new weapon: "throwing knife," which works like a dart and cannot be used effectively for melee attacks. (It would work about as well in melee as grabbing a dart and trying to use it in close quarters.) You could always keep another weapon--even a separate, conventional dagger--on you for melee fighting. Or perhaps even just reskin a bow and arrows as a sheaf of throwing knives, and allow all feats (etc.) which apply to bows to also apply to the throwing knives? Yes, you'd have CRAZY range with them, but that would be part of the coolness factor. (Think Seso, the knife-thrower in [i]Prince of Persia.)[/i] You could then be sure the mechanics were balanced--though if your goal is for something that feels mechanically different, I'd say your best bit is still to work with your DM to homebrew something. [/QUOTE]
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Chucking daggers: how do we throw two?
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