Liquidsabre
Explorer
Does anyone use cinematic cut-scenes for the D&D games you run?
It's a GM tool I've come across while running Star Wars games and it is a superb tension-building device when used appropriately (not giving any clues away, just vague, shadowy hints of something). Think of the Darth Vader-Emperor cut scenes and other little snippets where significant (or entirely mysterious) NPCs discuss what goes on in other parts of the world/galaxy. It can provide the hanging tension needed for a coming ordinary scene that would be humdrum and boring or a great way to deliver exposition on world events or a way to remind players of an older near forgotten plot. Just insert an NPC they met long ago and a mysterious shadowy figure or someone sitting in a chair just off-screen but with white gloves and a cane, etc.
I don't use them very often in Star Wars (but very flavorful of the cinematic feel) and was considering trying them on occasion in my D&D games as well. Has any DMs out there tried this?
It's a GM tool I've come across while running Star Wars games and it is a superb tension-building device when used appropriately (not giving any clues away, just vague, shadowy hints of something). Think of the Darth Vader-Emperor cut scenes and other little snippets where significant (or entirely mysterious) NPCs discuss what goes on in other parts of the world/galaxy. It can provide the hanging tension needed for a coming ordinary scene that would be humdrum and boring or a great way to deliver exposition on world events or a way to remind players of an older near forgotten plot. Just insert an NPC they met long ago and a mysterious shadowy figure or someone sitting in a chair just off-screen but with white gloves and a cane, etc.
I don't use them very often in Star Wars (but very flavorful of the cinematic feel) and was considering trying them on occasion in my D&D games as well. Has any DMs out there tried this?