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<blockquote data-quote="takyris" data-source="post: 853056" data-attributes="member: 5171"><p>Half a bump, but with additional questions:</p><p></p><p>4) According to the errata, getting up from prone is a move-equivalent action that does provoke an AoO. While someone is prone, they receive a -4 to their effective defense. So, if Al gets up from prone, and Biff takes an AoO on him, does Biff's defense take a -4 penalty because he's still prone when he starts moving? Or is he considered "up" as soon as he declares that he's standing?</p><p></p><p>5) Shooting someone through a windshield is given pretty straightforward rules -- you fire and, on a hit, subtract the hardness and hit points and apply the remaining damage to the target. What about other situations where a bullet (or, for that matter, any high-impact weapon) could definitely go something, but it isn't transparent like glass? For example, Al is standing atop a balcony with a BIG HONKING GUN and wants to fire at Biff, who is hiding under a table. Biff is completely covered by the table, but Al knows where he is.</p><p></p><p>Here's what I'm thinking, so correct me if I'm wrong:</p><p></p><p>Treat the door as concealment, not cover -- Biff has 100% concealment, but Al knows which square he's in. So Al fires, rolls something that would have hit Biff, and then rolls well on his 50% miss chance for concealment. Treating the table like an ordinary door, which has Hardness 5 and 10 hit points, we would subtract 15 points of damage from whatever was rolled. Does that make sense to other people?</p><p></p><p>If Biff were only partly under the table, I'd ditch the concealment and treat it as normal cover -- but if the attack hit the cover (and would have hit Biff but for hitting the cover), I'd roll damage and make sure that some absurdly lucky roll didn't do enough damage to get through the table and hit Biff.</p><p></p><p>This same rule would let some guy with an axe use power attack to make a big nasty attack on someone THROUGH a door -- sure, they have only a miniscule chance of hitting, but it feels cinematically cool for that ax-head to punch through the door right next to the character's face. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>6) If someone is prone, they take a -4 on melee attacks. Do they also take a -4 on strength checks related to melee attacks? For example, if someone is prone but wants to trip his opponent, he takes a -4 on the touch attack -- but does he take a penalty on the opposed Strength check? Also, would you let someone with Weapon Finesse: Unarmed or Weapon Finesse: Grapple use Dexterity instead of Strength when attempting to trip someone?</p><p></p><p>Thanks!</p><p></p><p>-Tacky</p></blockquote><p></p>
[QUOTE="takyris, post: 853056, member: 5171"] Half a bump, but with additional questions: 4) According to the errata, getting up from prone is a move-equivalent action that does provoke an AoO. While someone is prone, they receive a -4 to their effective defense. So, if Al gets up from prone, and Biff takes an AoO on him, does Biff's defense take a -4 penalty because he's still prone when he starts moving? Or is he considered "up" as soon as he declares that he's standing? 5) Shooting someone through a windshield is given pretty straightforward rules -- you fire and, on a hit, subtract the hardness and hit points and apply the remaining damage to the target. What about other situations where a bullet (or, for that matter, any high-impact weapon) could definitely go something, but it isn't transparent like glass? For example, Al is standing atop a balcony with a BIG HONKING GUN and wants to fire at Biff, who is hiding under a table. Biff is completely covered by the table, but Al knows where he is. Here's what I'm thinking, so correct me if I'm wrong: Treat the door as concealment, not cover -- Biff has 100% concealment, but Al knows which square he's in. So Al fires, rolls something that would have hit Biff, and then rolls well on his 50% miss chance for concealment. Treating the table like an ordinary door, which has Hardness 5 and 10 hit points, we would subtract 15 points of damage from whatever was rolled. Does that make sense to other people? If Biff were only partly under the table, I'd ditch the concealment and treat it as normal cover -- but if the attack hit the cover (and would have hit Biff but for hitting the cover), I'd roll damage and make sure that some absurdly lucky roll didn't do enough damage to get through the table and hit Biff. This same rule would let some guy with an axe use power attack to make a big nasty attack on someone THROUGH a door -- sure, they have only a miniscule chance of hitting, but it feels cinematically cool for that ax-head to punch through the door right next to the character's face. :) 6) If someone is prone, they take a -4 on melee attacks. Do they also take a -4 on strength checks related to melee attacks? For example, if someone is prone but wants to trip his opponent, he takes a -4 on the touch attack -- but does he take a penalty on the opposed Strength check? Also, would you let someone with Weapon Finesse: Unarmed or Weapon Finesse: Grapple use Dexterity instead of Strength when attempting to trip someone? Thanks! -Tacky [/QUOTE]
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