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*Dungeons & Dragons
Circle Casting Details Revealed for Forgotten Realms: Heroes of Faerun
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<blockquote data-quote="Henadic Theologian" data-source="post: 9779750" data-attributes="member: 7030526"><p>To support a Circle Magic Spell you need to have spell slots so Familiars don't have those (although perhaps there will be a feat or spell that gives spell slots to Familiars, Paladin Mounts, even Martial characters for the purpose of circle casting), and it depends if your Rogue has spell slots.</p><p></p><p> We don't have specific numbers on each of the circle magic spell enchancements, but I suspect that they grow stronger with each additional member of your circle. So maybe with a lead caster and 2 support your augment adds 2000 feet to a spell, but add two more support casters and it becomes 4000 additional feet instead, add 10 more support casters and it becomes 14,000 additional feet to the spells normal range. This is hypothetical.</p><p></p><p> So maybe first material cost reduction its say a 100 to maybe a thousand gold per support caster depending on how generous WotC is.</p><p></p><p> Also we know class/subclass and other features can still enhance circle spells, so it'll be interesting see how metamagic interacts with this mechanic.</p></blockquote><p></p>
[QUOTE="Henadic Theologian, post: 9779750, member: 7030526"] To support a Circle Magic Spell you need to have spell slots so Familiars don't have those (although perhaps there will be a feat or spell that gives spell slots to Familiars, Paladin Mounts, even Martial characters for the purpose of circle casting), and it depends if your Rogue has spell slots. We don't have specific numbers on each of the circle magic spell enchancements, but I suspect that they grow stronger with each additional member of your circle. So maybe with a lead caster and 2 support your augment adds 2000 feet to a spell, but add two more support casters and it becomes 4000 additional feet instead, add 10 more support casters and it becomes 14,000 additional feet to the spells normal range. This is hypothetical. So maybe first material cost reduction its say a 100 to maybe a thousand gold per support caster depending on how generous WotC is. Also we know class/subclass and other features can still enhance circle spells, so it'll be interesting see how metamagic interacts with this mechanic. [/QUOTE]
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Circle Casting Details Revealed for Forgotten Realms: Heroes of Faerun
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