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Circle Casting is gonna break a lot of games
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<blockquote data-quote="BenjaminPey" data-source="post: 9793423" data-attributes="member: 7039344"><p>It's literally what Bavmorda does to <em>the opposing army </em>in <em>Willow</em>, though. Why not making it possible in DnD? At this level and with this kind of logistic involved, it's an NPC thing anyway. A plot device. I'm not inclined to derive any world-building from that, beyond the needs of the hour. I get that it will not completly fly with those who need extra consistency, NPCs following the rules which themselves are supposed to reflect the physics of the world and all that sort of things, but this isn't my jam, and, for me at least, dnd isn't that kind of games. It's not a world simulator.</p><p></p><p>But making possible a scene straight from Willow? <em>That's</em> my jam.</p><p></p><p>Also, on a more general note, this kind of rules buried in a pricy expansion is typically super easy to just <em>ignore </em>if it's not your kind of game. Anybody should feel confortable <em>not using</em> it at their table, if they don't feel like it will work for them, and I don't see any players balk at the thought of a DM banning their hippo army, as nobody ever complain about <em>not</em> being able to use the peasant railgun.</p></blockquote><p></p>
[QUOTE="BenjaminPey, post: 9793423, member: 7039344"] It's literally what Bavmorda does to [I]the opposing army [/I]in [I]Willow[/I], though. Why not making it possible in DnD? At this level and with this kind of logistic involved, it's an NPC thing anyway. A plot device. I'm not inclined to derive any world-building from that, beyond the needs of the hour. I get that it will not completly fly with those who need extra consistency, NPCs following the rules which themselves are supposed to reflect the physics of the world and all that sort of things, but this isn't my jam, and, for me at least, dnd isn't that kind of games. It's not a world simulator. But making possible a scene straight from Willow? [I]That's[/I] my jam. Also, on a more general note, this kind of rules buried in a pricy expansion is typically super easy to just [I]ignore [/I]if it's not your kind of game. Anybody should feel confortable [I]not using[/I] it at their table, if they don't feel like it will work for them, and I don't see any players balk at the thought of a DM banning their hippo army, as nobody ever complain about [I]not[/I] being able to use the peasant railgun. [/QUOTE]
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Circle Casting is gonna break a lot of games
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