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General Tabletop Discussion
*Dungeons & Dragons
Circle Casting is gonna break a lot of games
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<blockquote data-quote="Clint_L" data-source="post: 9793473" data-attributes="member: 7035894"><p>I'd need to see it in practice before I decide whether I like it or not. I'm seeing a lot of white room examples in this thread that seem very unlikely to apply to my games, and it is much easier to think of situations where circle casting could cerate a cool moment, or allow me to do some devious with a cabal of NPC casters, creating an interesting problem for the party. Mostly, it'll be used by me, not the players, as parties usually only have a few casters, and they always have different ideas about what to do.</p><p></p><p>Suggestions like taking out a dragon at 1000' via Tasha's Hideous Laughter just seem outlandish to me. Worst case scenario is it falls a bit before recovering, or even falls to the ground and takes a bit of damage but is really ticked off. Or wastes a spell slot. More likely the party comes up with a better plan. Even more likely is they don't have time and space to set up such a situation, anyway.</p><p></p><p>I don't want to cancel something cool because there are outlandish applications that are unlikely to ever occur. So unless it becomes a clear and present problem, I'm going to allow it. I mean, I'm allowing weapon mastery even though I kind of hate it, as a DM; this won't be worse than that.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9793473, member: 7035894"] I'd need to see it in practice before I decide whether I like it or not. I'm seeing a lot of white room examples in this thread that seem very unlikely to apply to my games, and it is much easier to think of situations where circle casting could cerate a cool moment, or allow me to do some devious with a cabal of NPC casters, creating an interesting problem for the party. Mostly, it'll be used by me, not the players, as parties usually only have a few casters, and they always have different ideas about what to do. Suggestions like taking out a dragon at 1000' via Tasha's Hideous Laughter just seem outlandish to me. Worst case scenario is it falls a bit before recovering, or even falls to the ground and takes a bit of damage but is really ticked off. Or wastes a spell slot. More likely the party comes up with a better plan. Even more likely is they don't have time and space to set up such a situation, anyway. I don't want to cancel something cool because there are outlandish applications that are unlikely to ever occur. So unless it becomes a clear and present problem, I'm going to allow it. I mean, I'm allowing weapon mastery even though I kind of hate it, as a DM; this won't be worse than that. [/QUOTE]
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