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Circle Casting is gonna break a lot of games
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<blockquote data-quote="Sacrosanct" data-source="post: 9793992" data-attributes="member: 15700"><p>I'm sorry, what? I'm quoting the rules as written. 5e is very intentional on how they word things. So when they word one rule as "area" and another "range", you can't just swap them because it makes more sense to you. That's not an answer. That's you ignoring how rules are actually worded. If one rule says "range is increased by 1000 feet per helper" and another says "area of effect is increased by 10 feet by helper", and the spells states you can do x within range, that means the former, not the latter. Quite clearly in fact.</p><p></p><p>Ignoring it and being condescending about it isn't helping. </p><p></p><p></p><p>I know I can see more than two blocks down the street. Also, folks seem to be mistaken on just how close 1000 feet is, thinking it's further than it is. As I mentioned earlier, 300 m (nearly 1000 feet) is a <strong>routine </strong>open-sight target on the range for a human sized target. You obviously would need to see it in order to be an eligible target. </p><p></p><p>I've actually flown NAP of the earth many times during my time flying Black Hawk helicopters. You can't just go full speed and suddenly swoop down below trees. And a huge object doesn't just disappear where no one can see it any longer, especially when moving. The terrain would have to be absolutely perfect for that to happen. The chances of the terrain being able to completely hide a huge moving object unit it gets within 50 feet are extremely slim. I say 50 feet, because in order to obscure something that large, no way it could be dashing in a straight line. </p><p></p><p>For context, this is about 1500 feet. The argument that you couldn't see someone standing from one end of the park to the other is bonkers.</p><p></p><p>[ATTACH=full]421426[/ATTACH]</p><p></p><p>This is an issue with something like a dragon actually covering 100 meters in a second "in real life" but D&D has their movement rate set at 160 feet per round if they dash. 1000 feet is not that far in real life, but because of how D&D structures time and rounds, you can get off a half dozen attacks before the dragon could close range.</p><p></p><p>Looking at the map of Greenrest, it's about 1000 feet from one end to the other. (ignore how the scale is wonkers, because according to this scale, even the larger buildings are 15 feet by 50 feet. For reference, that's only 750 sq feet, or a very small house. Most 80s 1 story ranch homes are double that. But fantasy maps almost always put the scale twice as large as it should be, but I digress). A dragon, or army, or anything else moving through the city will be spotted from a good distance away. </p><p></p><p>[ATTACH=full]421427[/ATTACH]</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 9793992, member: 15700"] I'm sorry, what? I'm quoting the rules as written. 5e is very intentional on how they word things. So when they word one rule as "area" and another "range", you can't just swap them because it makes more sense to you. That's not an answer. That's you ignoring how rules are actually worded. If one rule says "range is increased by 1000 feet per helper" and another says "area of effect is increased by 10 feet by helper", and the spells states you can do x within range, that means the former, not the latter. Quite clearly in fact. Ignoring it and being condescending about it isn't helping. I know I can see more than two blocks down the street. Also, folks seem to be mistaken on just how close 1000 feet is, thinking it's further than it is. As I mentioned earlier, 300 m (nearly 1000 feet) is a [B]routine [/B]open-sight target on the range for a human sized target. You obviously would need to see it in order to be an eligible target. I've actually flown NAP of the earth many times during my time flying Black Hawk helicopters. You can't just go full speed and suddenly swoop down below trees. And a huge object doesn't just disappear where no one can see it any longer, especially when moving. The terrain would have to be absolutely perfect for that to happen. The chances of the terrain being able to completely hide a huge moving object unit it gets within 50 feet are extremely slim. I say 50 feet, because in order to obscure something that large, no way it could be dashing in a straight line. For context, this is about 1500 feet. The argument that you couldn't see someone standing from one end of the park to the other is bonkers. [ATTACH type="full" size="1101x619"]421426[/ATTACH] This is an issue with something like a dragon actually covering 100 meters in a second "in real life" but D&D has their movement rate set at 160 feet per round if they dash. 1000 feet is not that far in real life, but because of how D&D structures time and rounds, you can get off a half dozen attacks before the dragon could close range. Looking at the map of Greenrest, it's about 1000 feet from one end to the other. (ignore how the scale is wonkers, because according to this scale, even the larger buildings are 15 feet by 50 feet. For reference, that's only 750 sq feet, or a very small house. Most 80s 1 story ranch homes are double that. But fantasy maps almost always put the scale twice as large as it should be, but I digress). A dragon, or army, or anything else moving through the city will be spotted from a good distance away. [ATTACH type="full" size="1347x990"]421427[/ATTACH] [/QUOTE]
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