Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Circle Casting is gonna break a lot of games
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sacrosanct" data-source="post: 9794383" data-attributes="member: 15700"><p>Quik e</p><p></p><p></p><p>I did when I have the number of impacted squares of 15 ft compared to 25 ft radius. They way math works, increasing by 10 ft is not increasing by 66%, but by 3x the impacted area.</p><p></p><p>No, I am not saying that. Please don't put words in my mouth. I said it's situational so it's hard to say if you impact 4 creatures or 6 creatures or 9 creatures. I didn't say it's highly situational that it only occurs in long combats surrounded by enemies. I'll show the math in a second to show that even if it's just a few creatures, it's a far better option.</p><p></p><p></p><p>Show the math</p><p></p><p></p><p>This is just not true at all.</p><p></p><p>Your own anecdotal experience is not a citation. Please show proof that the typical 5e encounter is less than 3 rounds long, less at higher levels. Everything I could find from others' experiences is 5-7 rounds.</p><p></p><p></p><p>Nope. Let's look at a typical encounter. Encounters like this are common both in my own experience, and in published adventures. The blue is a standard radius SG. The red is an augment with one helper. 5th level PCs. The eldritch knight has 2 attacks per round at 1d8+4 damage (assuming 20 str). Let's assume every hit is successful and every save against SG fails. That EK can either move and attack one hobgoblin for 17 damage.</p><p></p><p>OR</p><p></p><p>The EK spends a level 1 spell slot to augment SG. It immediately impacts 2 additional creatures for 13.5 damage each. If the hobgoblins move in to attack, it also impacts more than one a round earlier than they would if we used the blue radius. They would all have to dash in order to be impacted by SG the same time they would if it were blue (which means they give up their attack action). Even if they don't move forward, the cleric can move forward and capture more of them in the 25 ft radius than they could with a 15 ft radius.</p><p></p><p>That's just on the first round after casting. The next round, the EK can do whatever they would no normally, and the SG<strong> keeps damaging opponents</strong> at the tune of 13.5 damage each. All of this extra damage at the cost of 17 total points given up by the EK on the first round.</p><p></p><p>Even if you are extremely conservative and say only two extra hobgoblins are impacted by the increased radius, that's an extra 27 points of damage<strong> each round</strong>, at the cost of an initial 17 points. Show me the math where this is weaker than just attacking like you claim. Show me the math how casting Tasha's on one monster is better than doing that extra damage to all of them.</p><p></p><p>And then....SG lasts 10 minutes, so you get to keep using it for the next encounter if you keep moving!</p><p></p><p>[ATTACH=full]421466[/ATTACH]</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 9794383, member: 15700"] Quik e I did when I have the number of impacted squares of 15 ft compared to 25 ft radius. They way math works, increasing by 10 ft is not increasing by 66%, but by 3x the impacted area. No, I am not saying that. Please don't put words in my mouth. I said it's situational so it's hard to say if you impact 4 creatures or 6 creatures or 9 creatures. I didn't say it's highly situational that it only occurs in long combats surrounded by enemies. I'll show the math in a second to show that even if it's just a few creatures, it's a far better option. Show the math This is just not true at all. Your own anecdotal experience is not a citation. Please show proof that the typical 5e encounter is less than 3 rounds long, less at higher levels. Everything I could find from others' experiences is 5-7 rounds. Nope. Let's look at a typical encounter. Encounters like this are common both in my own experience, and in published adventures. The blue is a standard radius SG. The red is an augment with one helper. 5th level PCs. The eldritch knight has 2 attacks per round at 1d8+4 damage (assuming 20 str). Let's assume every hit is successful and every save against SG fails. That EK can either move and attack one hobgoblin for 17 damage. OR The EK spends a level 1 spell slot to augment SG. It immediately impacts 2 additional creatures for 13.5 damage each. If the hobgoblins move in to attack, it also impacts more than one a round earlier than they would if we used the blue radius. They would all have to dash in order to be impacted by SG the same time they would if it were blue (which means they give up their attack action). Even if they don't move forward, the cleric can move forward and capture more of them in the 25 ft radius than they could with a 15 ft radius. That's just on the first round after casting. The next round, the EK can do whatever they would no normally, and the SG[B] keeps damaging opponents[/B] at the tune of 13.5 damage each. All of this extra damage at the cost of 17 total points given up by the EK on the first round. Even if you are extremely conservative and say only two extra hobgoblins are impacted by the increased radius, that's an extra 27 points of damage[B] each round[/B], at the cost of an initial 17 points. Show me the math where this is weaker than just attacking like you claim. Show me the math how casting Tasha's on one monster is better than doing that extra damage to all of them. And then....SG lasts 10 minutes, so you get to keep using it for the next encounter if you keep moving! [ATTACH type="full" width="556px" alt="1762383607464.png"]421466[/ATTACH] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Circle Casting is gonna break a lot of games
Top