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General Tabletop Discussion
*Dungeons & Dragons
Circle of Spores minor buff
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<blockquote data-quote="MonkeezOnFire" data-source="post: 7620566" data-attributes="member: 6784845"><p>Changing the damage type to necrotic is fine if you as the DM know that the game will heavily feature monsters that are flat out immune to poison damage. Having two damage types might be confusing as it's not really a thing in the game so personally I'd just port it over fully to necrotic. Some enemies will still be troublesome, but that's okay. Just about every build has monsters that they struggle against. And the druid is flexible enough to fall back on support spells to contribute. As an alternative could be allowing the Elemental Adept feat to apply to class features as well as spells. </p><p></p><p>Bonus action wild shaping is one of the benefits of the moon druid so it's not totally out of line. You just have to ask yourself if you're okay with stepping on it's toes as it fully focuses on transforming while the spore druid still does get some bonus spells.</p></blockquote><p></p>
[QUOTE="MonkeezOnFire, post: 7620566, member: 6784845"] Changing the damage type to necrotic is fine if you as the DM know that the game will heavily feature monsters that are flat out immune to poison damage. Having two damage types might be confusing as it's not really a thing in the game so personally I'd just port it over fully to necrotic. Some enemies will still be troublesome, but that's okay. Just about every build has monsters that they struggle against. And the druid is flexible enough to fall back on support spells to contribute. As an alternative could be allowing the Elemental Adept feat to apply to class features as well as spells. Bonus action wild shaping is one of the benefits of the moon druid so it's not totally out of line. You just have to ask yourself if you're okay with stepping on it's toes as it fully focuses on transforming while the spore druid still does get some bonus spells. [/QUOTE]
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Circle of Spores minor buff
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