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Circle of the Moon Druid Fix
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<blockquote data-quote="mellored" data-source="post: 9590859" data-attributes="member: 6801209"><p>Barbarian: Path of the Wild</p><p></p><p>3: Beast Form</p><p>The power of nature allows you to assume the form of an animal when you rage. While in a form, you retain your personality, memories, and ability to speak, and the following rules apply:</p><p></p><p>Game Statistics (same). Your game statistics are replaced by the statistics of the Beast's stat block, but you retain your creature type; Hit Points; Hit Point Dice; Intelligence, Wisdom, and Charisma scores; class features (<em>such as Unarmed Defense</em>) ; languages; and feats. You also retain your skill and saving throw proficiencies and use your Proficiency Bonus for them, in addition to gaining the proficiencies of the creature. If a skill or saving thow modifier in the Beast'stat block is higher than yours, use the one in the stat block.</p><p></p><p>No Spellcasting. You can’t cast spells or maintain concentration on spells.</p><p></p><p>Objects (same). Your ability to handle objects is determined by the form’s limbs rather than your own. In addition, you choose whether your equipment falls to the ground in your space, merges into your new form, or is worn by it. Worn equipment functions as normal, but the DM decides whether it's practical for the new form to wear a piece of equipment based on the creature’s size and shape. Your equipment doesn’t change size or shape to match the new form, and any equipment that the new form can’t wear must either fall to the ground or merge with the form. Equipment that merges with the form has no effect while you're in that form.</p><p></p><p>Rage Form: Choose 3 beasts of CR equal to half your Barbarian level that does not have a fly speed. When you rage you can turn into one of the forms.</p><p>In your rage form you keep your Strength and your proficiency bonus for to-hit. Your rage resistance, damage bonus, and other effects apply to your form.</p><p>This form last until you rage ends. When you take a long rest, you can change one of the Rage Forms you know.</p><p></p><p>Level 6:</p><p>Incognito Form: Choose 2 beasts of CR rating 1/2 or lower without flying. You can spend an action to transform into one of these beast, gaining a number of Temporary hit points equal to your the Beasts hit points. This form lasts for 1 hour, until you are out of Temporary Hit Points, or spend end it as a bonus action.</p><p>Once you use this feature you can't use it again until you take a long rest. When you gain a level you can change an Incognito Form.</p><p></p><p>Level 10:</p><p>You know one more Rage Form. You can choose flying creatures for your Rage and Incognito Forms. Your Incognito form now last for 4 hours.</p><p></p><p>Level 14:</p><p>You can use your Incognito form at-will and stay in that form indefinitely.</p><p>While in Rage Form, increase your Strength by 2 (max of 22). At barbarian level 20 it increases a max of 27.</p><p></p><p></p><p></p><p>I haven't gotten to play with it moon druid or go though the beasts yet, so this may need some tweaks.</p></blockquote><p></p>
[QUOTE="mellored, post: 9590859, member: 6801209"] Barbarian: Path of the Wild 3: Beast Form The power of nature allows you to assume the form of an animal when you rage. While in a form, you retain your personality, memories, and ability to speak, and the following rules apply: Game Statistics (same). Your game statistics are replaced by the statistics of the Beast's stat block, but you retain your creature type; Hit Points; Hit Point Dice; Intelligence, Wisdom, and Charisma scores; class features ([I]such as Unarmed Defense[/I]) ; languages; and feats. You also retain your skill and saving throw proficiencies and use your Proficiency Bonus for them, in addition to gaining the proficiencies of the creature. If a skill or saving thow modifier in the Beast'stat block is higher than yours, use the one in the stat block. No Spellcasting. You can’t cast spells or maintain concentration on spells. Objects (same). Your ability to handle objects is determined by the form’s limbs rather than your own. In addition, you choose whether your equipment falls to the ground in your space, merges into your new form, or is worn by it. Worn equipment functions as normal, but the DM decides whether it's practical for the new form to wear a piece of equipment based on the creature’s size and shape. Your equipment doesn’t change size or shape to match the new form, and any equipment that the new form can’t wear must either fall to the ground or merge with the form. Equipment that merges with the form has no effect while you're in that form. Rage Form: Choose 3 beasts of CR equal to half your Barbarian level that does not have a fly speed. When you rage you can turn into one of the forms. In your rage form you keep your Strength and your proficiency bonus for to-hit. Your rage resistance, damage bonus, and other effects apply to your form. This form last until you rage ends. When you take a long rest, you can change one of the Rage Forms you know. Level 6: Incognito Form: Choose 2 beasts of CR rating 1/2 or lower without flying. You can spend an action to transform into one of these beast, gaining a number of Temporary hit points equal to your the Beasts hit points. This form lasts for 1 hour, until you are out of Temporary Hit Points, or spend end it as a bonus action. Once you use this feature you can't use it again until you take a long rest. When you gain a level you can change an Incognito Form. Level 10: You know one more Rage Form. You can choose flying creatures for your Rage and Incognito Forms. Your Incognito form now last for 4 hours. Level 14: You can use your Incognito form at-will and stay in that form indefinitely. While in Rage Form, increase your Strength by 2 (max of 22). At barbarian level 20 it increases a max of 27. I haven't gotten to play with it moon druid or go though the beasts yet, so this may need some tweaks. [/QUOTE]
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