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Citadel of the Iron Crown - Burglars in Mirkwood
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<blockquote data-quote="Binder Fred" data-source="post: 4191654" data-attributes="member: 63746"><p><blinks> Isn't the main objective of the intro to introduce the characters and build links between them?</p><p></p><p></p><p><a href="http://www.enworld.org/showthread.php?p=4191623#post4191623" target="_blank">Done</a> . I also edited the pre-robbery parts out of my earlier post.</p><p></p><p>EDIT : Oh, before I forget : we should have a centralized kitchen in a round-log shack, though outside eating is possible if it can't be made to hold the men even in shifts (we'd then have the equivalent of a chuck-wagon with associated canvas awnings). Ulfang *is* the cook of the place, after all, which makes no sense if everybody cooks his own stuff. It's easier on the men as well (no wasted time hunting/getting the food/preparing it, etc) as well as on the supply train (you know what you need and you know what everybody consumes (no hoarding)). </p><p></p><p>I see the kitchen, the forge and the foreman's hut as the only permanent structures, not counting the open-walled stables. The first two would be log cabins while the foreman's hut was probably there before the camp-site was chosen, given the time and effort involved in building a stone house (not to mention interior separations). All other structures would be square, wood-framed tents of good quality (as Baran would have built/repaired most of them). Say 5 to 7 men to a tent. Winter-heating is a problem though if all we have are fires (heavy risk of fires, heavy maintenance and ravenous wood consumption for the heat provided), so... Would stoves be a possibility for this period and for the money involved?</p><p></p><p>Binder Fred, enjoying his vacation time (a whole three days! imagine it, friends! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Binder Fred, post: 4191654, member: 63746"] <blinks> Isn't the main objective of the intro to introduce the characters and build links between them? [URL=http://www.enworld.org/showthread.php?p=4191623#post4191623]Done[/URL] . I also edited the pre-robbery parts out of my earlier post. EDIT : Oh, before I forget : we should have a centralized kitchen in a round-log shack, though outside eating is possible if it can't be made to hold the men even in shifts (we'd then have the equivalent of a chuck-wagon with associated canvas awnings). Ulfang *is* the cook of the place, after all, which makes no sense if everybody cooks his own stuff. It's easier on the men as well (no wasted time hunting/getting the food/preparing it, etc) as well as on the supply train (you know what you need and you know what everybody consumes (no hoarding)). I see the kitchen, the forge and the foreman's hut as the only permanent structures, not counting the open-walled stables. The first two would be log cabins while the foreman's hut was probably there before the camp-site was chosen, given the time and effort involved in building a stone house (not to mention interior separations). All other structures would be square, wood-framed tents of good quality (as Baran would have built/repaired most of them). Say 5 to 7 men to a tent. Winter-heating is a problem though if all we have are fires (heavy risk of fires, heavy maintenance and ravenous wood consumption for the heat provided), so... Would stoves be a possibility for this period and for the money involved? Binder Fred, enjoying his vacation time (a whole three days! imagine it, friends! :) [/QUOTE]
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