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Story Hour
Citadel of the Iron Crown
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<blockquote data-quote="Dlsharrock" data-source="post: 4306442" data-attributes="member: 55833"><p><span style="font-size: 12px"><strong>~ The Logging Camp ~</strong></span></p><p></p><p>Credit for this idea goes to Binder_Fred who plays Baran.</p><p></p><p>In Mirkwood Mountains lies the starting point setting for our story hour, the logging camp of Brethilost (so named by the Elves of Mirkwood, meaning 'tree town'). The camp stands upon the slope of the mountain side where the falls of Dôlanthir create a short, fast running river stretching from the fringe of Mirkwood to the southern end of Lake Esgaroth*. The camp harvests trees from the woods, works them into manageable logs then sends them down river to Lake Town where they are used for building, firewood and so on. A number of the logs will also end up in Dale where they are used primarily for firewood in heating the furnaces and ovens of the town and keeping the residents warm during winter.</p><p></p><p>The camp is roughly circular, strewn over an area of about 60,000sqft, and consists of sturdy, wood frame tents (most of these set up alongside the river and around the perimeter of the camp) and large wooden buildings constructed on stilted platforms or, more rarely, on stone foundations. Movement in Brethilost consists of either trekking uphill, scrambling down, or tracking sideways along the steep slope. There are odd areas of flat ground, but most of these are reserved for storing or working logs.</p><p></p><p>At the heart of the camp is a large circular kitchen and eating shack, one of only four permanent buildings, alongside which stands a chuck wagon and its associated canvas awnings. The other three permanent buildings are the forge and furnace with its tall stone chimney, the foreman's hut, and the stables where work horses and one or two riding horses are housed.</p><p></p><p>During the winter months large iron stoves are used to heat the bigger tents and the wooden structures, while braziers are set up outside for workers to keep themselves intermittently warm during work breaks. Stacks of canvas covered wood chocks line the exterior walls of the permanent buildings all year round, but are replenished with gusto in the autumn months. </p><p></p><p><span style="font-size: 9px">*You won't find this river in any official capacity. It's been invented for purposes of the game.</span></p></blockquote><p></p>
[QUOTE="Dlsharrock, post: 4306442, member: 55833"] [SIZE=3][B]~ The Logging Camp ~[/B][/SIZE] Credit for this idea goes to Binder_Fred who plays Baran. In Mirkwood Mountains lies the starting point setting for our story hour, the logging camp of Brethilost (so named by the Elves of Mirkwood, meaning 'tree town'). The camp stands upon the slope of the mountain side where the falls of Dôlanthir create a short, fast running river stretching from the fringe of Mirkwood to the southern end of Lake Esgaroth*. The camp harvests trees from the woods, works them into manageable logs then sends them down river to Lake Town where they are used for building, firewood and so on. A number of the logs will also end up in Dale where they are used primarily for firewood in heating the furnaces and ovens of the town and keeping the residents warm during winter. The camp is roughly circular, strewn over an area of about 60,000sqft, and consists of sturdy, wood frame tents (most of these set up alongside the river and around the perimeter of the camp) and large wooden buildings constructed on stilted platforms or, more rarely, on stone foundations. Movement in Brethilost consists of either trekking uphill, scrambling down, or tracking sideways along the steep slope. There are odd areas of flat ground, but most of these are reserved for storing or working logs. At the heart of the camp is a large circular kitchen and eating shack, one of only four permanent buildings, alongside which stands a chuck wagon and its associated canvas awnings. The other three permanent buildings are the forge and furnace with its tall stone chimney, the foreman's hut, and the stables where work horses and one or two riding horses are housed. During the winter months large iron stoves are used to heat the bigger tents and the wooden structures, while braziers are set up outside for workers to keep themselves intermittently warm during work breaks. Stacks of canvas covered wood chocks line the exterior walls of the permanent buildings all year round, but are replenished with gusto in the autumn months. [SIZE=1]*You won't find this river in any official capacity. It's been invented for purposes of the game.[/SIZE] [/QUOTE]
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