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City bigger at night - looking for novels and movies to avoid duplication
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<blockquote data-quote="Mad_Jack" data-source="post: 8782030" data-attributes="member: 6750306"><p>Simon R. Green's <em>Nightside</em> stories have a similar premise - The Nightside is sort of a demiplane within London where it's <em>always</em> night, rather than a strictly physical location. The sort of place where it's not anywhere on a regular map, but you can get there by turning the wrong corner anywhere in the city.</p><p> Despite many ways to get to the Nightside, most of the time you don't find your way into the Nightside unless you already know how to get there, and the streets in the Nightside aren't always the same because some of them can only be found by people who already know where they are. It's a kitchen-sink sort of place where vampire businessmen make back-room deals with aliens and demons, and some of the residents are from the future, the past, or a future/past that never happened. They might be stuck out of time, or just passing through. One of the characters is a zombie private detective that drives a car which is actually a techno-alien from an alternate future...</p><p></p><p> One way of handling the chronological nature of your twilight zones is to simply go the pumpkin route - at dawn, any visitors to the area simply find themselves back in the parts of town that exist during the daytime, which can lead to some interesting events when you suddenly find yourself having to explain how a fully-armored fighter ended up sharing Her Ladyship's bathwater...</p><p></p><p>Alternately, perhaps, since the city is full of high walls, the gates to certain districts only appear from sunset til dawn, and once you enter one of those night districts, regardless of how long one spends there, when the characters leave they find themselves outside the gate just as it disappears at sunrise of the next day after they entered. Or maybe a randomly determined number of days pass in the daytime world.</p></blockquote><p></p>
[QUOTE="Mad_Jack, post: 8782030, member: 6750306"] Simon R. Green's [I]Nightside[/I] stories have a similar premise - The Nightside is sort of a demiplane within London where it's [I]always[/I] night, rather than a strictly physical location. The sort of place where it's not anywhere on a regular map, but you can get there by turning the wrong corner anywhere in the city. Despite many ways to get to the Nightside, most of the time you don't find your way into the Nightside unless you already know how to get there, and the streets in the Nightside aren't always the same because some of them can only be found by people who already know where they are. It's a kitchen-sink sort of place where vampire businessmen make back-room deals with aliens and demons, and some of the residents are from the future, the past, or a future/past that never happened. They might be stuck out of time, or just passing through. One of the characters is a zombie private detective that drives a car which is actually a techno-alien from an alternate future... One way of handling the chronological nature of your twilight zones is to simply go the pumpkin route - at dawn, any visitors to the area simply find themselves back in the parts of town that exist during the daytime, which can lead to some interesting events when you suddenly find yourself having to explain how a fully-armored fighter ended up sharing Her Ladyship's bathwater... Alternately, perhaps, since the city is full of high walls, the gates to certain districts only appear from sunset til dawn, and once you enter one of those night districts, regardless of how long one spends there, when the characters leave they find themselves outside the gate just as it disappears at sunrise of the next day after they entered. Or maybe a randomly determined number of days pass in the daytime world. [/QUOTE]
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