clockworkjoe
First Post
I'm running a campaign where most of the civilized world will be destroyed by a series of disasters (in the form of epic monsters running around). The PCs are currently building their own city and there's a city run by a sorcerer overlord a few hundred miles away (pop 50,000 or so) but the rest of the immediate area is wilderness (not counting monster tribes).
What kind of resources are out there for planning an apocalyptic event and generating a newly minted city and a big city?
What kind of resources are out there for planning an apocalyptic event and generating a newly minted city and a big city?