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<blockquote data-quote="Xarlen" data-source="post: 326153" data-attributes="member: 1060"><p>I will toss my hat in with NPCs, Urban Blight (I have heard it's GOooood), and prepare for lots of RP.</p><p></p><p>My party has had their last two adventures in the city. Urban dungeons are doable (Sewers, Caves beneath parts of the city that have natural springs, giving the city's water, abandoned buildings, a Clocktower, so on). Slums make a great place, especially with lots of run down houses in night spaces, sort've like London after the fire. Another suggestion is, if it's on a dock, many of the fisherman people tie their boats together, making it like a 'floating city' at night. </p><p></p><p>Consistancy. I know this should be in any campaign, but if something happens, then ensure it's like that again. That tavern window broke last time they were in there? Either have it look repaired, or still broke. </p><p></p><p>Intrigue. Higher society is definetly one way to go, because you can have agents working for them. If not that, then monsters behind schemes (A dragon who has agents in the city, and watches from her cave not too far off, via scrying globes, an Illithid controling Nobles or even the Mayor, a Vampire dominating a thug gang, to kidnap victims, like bums). Even small things, like a kobold who makes himself invisible, playing as children's imaginary friends. He and a halfling have made a small gang of city children. Thief guilds.</p><p></p><p>Again, Concequences. The Watch could be a possibly serious problem, or the players work for the watch, maybe? A rogue/paladin, ala Batman. Perhaps the laws dictate a restriction on weapons, or certain spells are illegal (Or maybe just in certain areas of the city). Maybe the laws dictate a restriction on weapons, or certain spells are illegal (Or maybe just in certain areas of the city). </p><p></p><p>Allies. Like many things mentioned before, the PCs could make friends. With the poor, workers, certain nobles, etc. Allowing for favors, later situations, coming about. </p><p></p><p>Organizations. Thieves guilds, Gangs, Noble houses, Unions, other types of Guilds. They could even become leaders, like of a gang themselves, or a workman's Spokesman. </p><p></p><p>Interesting Locations. I had a shrine to Sune, Goddess of Love, hidden within one of the city walls; basicly just a small garden, with Beautiful lowers, and so forth. A place for Sunites and their friends to hide. Other things like little places hidden away, just cool discoveries.</p><p></p><p>Opportunities for other classes. A druid or Ranger is going to feel REAL stuck in this, but a Rogue and Bard are going to love it. So offer some stuff for a Druid and Ranger. An urban druid, controlling animals like rats, bats, snakes, birds, and so forth that inhabit the city. A ranger could be like a bounty hunter. There might be a large grove, or huge park inside the city, if it's a Big city. Let them have a moment, too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I have lots of adventure ideas, and such, if you want those too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Xarlen, post: 326153, member: 1060"] I will toss my hat in with NPCs, Urban Blight (I have heard it's GOooood), and prepare for lots of RP. My party has had their last two adventures in the city. Urban dungeons are doable (Sewers, Caves beneath parts of the city that have natural springs, giving the city's water, abandoned buildings, a Clocktower, so on). Slums make a great place, especially with lots of run down houses in night spaces, sort've like London after the fire. Another suggestion is, if it's on a dock, many of the fisherman people tie their boats together, making it like a 'floating city' at night. Consistancy. I know this should be in any campaign, but if something happens, then ensure it's like that again. That tavern window broke last time they were in there? Either have it look repaired, or still broke. Intrigue. Higher society is definetly one way to go, because you can have agents working for them. If not that, then monsters behind schemes (A dragon who has agents in the city, and watches from her cave not too far off, via scrying globes, an Illithid controling Nobles or even the Mayor, a Vampire dominating a thug gang, to kidnap victims, like bums). Even small things, like a kobold who makes himself invisible, playing as children's imaginary friends. He and a halfling have made a small gang of city children. Thief guilds. Again, Concequences. The Watch could be a possibly serious problem, or the players work for the watch, maybe? A rogue/paladin, ala Batman. Perhaps the laws dictate a restriction on weapons, or certain spells are illegal (Or maybe just in certain areas of the city). Maybe the laws dictate a restriction on weapons, or certain spells are illegal (Or maybe just in certain areas of the city). Allies. Like many things mentioned before, the PCs could make friends. With the poor, workers, certain nobles, etc. Allowing for favors, later situations, coming about. Organizations. Thieves guilds, Gangs, Noble houses, Unions, other types of Guilds. They could even become leaders, like of a gang themselves, or a workman's Spokesman. Interesting Locations. I had a shrine to Sune, Goddess of Love, hidden within one of the city walls; basicly just a small garden, with Beautiful lowers, and so forth. A place for Sunites and their friends to hide. Other things like little places hidden away, just cool discoveries. Opportunities for other classes. A druid or Ranger is going to feel REAL stuck in this, but a Rogue and Bard are going to love it. So offer some stuff for a Druid and Ranger. An urban druid, controlling animals like rats, bats, snakes, birds, and so forth that inhabit the city. A ranger could be like a bounty hunter. There might be a large grove, or huge park inside the city, if it's a Big city. Let them have a moment, too. :) I have lots of adventure ideas, and such, if you want those too. :) [/QUOTE]
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