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City of Balstion RG - dead
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<blockquote data-quote="ByteRynn" data-source="post: 2860524" data-attributes="member: 30980"><p>Leyton Longroad, Elven Ardent – 8</p><p>[sblock]Medium, Humanoid (Elf), Chaotic Good</p><p>170, 5’ 5", 195 lbs, Male, Tanned, Green eyes, Red Hair</p><p></p><p>STR: 14 (+2) 5 points, +1 level bonus</p><p>DEX: 16 (+3) 6 points, +2 racial bonus</p><p>CON: 12 (+1) 6 points,-2 racial penalty</p><p>INT: 14 (+2) 6 points</p><p>WIS: 20 (+5) 13 points, +1 level bonus, +2 enhancement</p><p>CHA: 10 (+0) 2 points</p><p></p><p>Hit Points: 42/ 42</p><p>Hit Dice: 8d6+8</p><p>Speed: 30ft/40 ft. when psionically focused</p><p>Initative: + 3</p><p>AC : 22 (+0 Armor, +0 Shield, +3 DEX, +0 Size, +1 Deflection, + 8 base; touch 22, flat-footed 11)</p><p>BAB/Grapple: +6/+1, +8</p><p></p><p>Fort: +4 (+2 Base, +1 CON, +1 resistance)</p><p>Ref: +7 (+2 Base, +4 DEX, +1 resistance)</p><p>Will: +12 (+6 Base, +5 WIS, +1 resistance)</p><p></p><p>Attacks:</p><p>- Adamantine Longspear +10/+5 melee (1d8+3/x3/reach)</p><p>· With 5 pp Metaphysical Weapon +11/+6 (1d8+5/x3/reach)</p><p>· With 7 pp Offensive Prescience +10/+5 (1d8+7/x3/reach)</p><p>· With both +11/+6 (1d8+9/x3/reach)</p><p></p><p>- MW Cold-iron Longsword 2-handed +9/+4 melee (1d8+3/19-20)</p><p>· With 5 pp Metaphysical Weapon +10/+5 (1d8+5/19-20)</p><p>· With 7 pp Offensive Prescience +9/+4 (1d8+7/19-20)</p><p>· With both +10/+5 (1d8+9/19-20)</p><p>· 1-handed +9/+4 (1d8+2/19-20)</p><p>· With 5 pp Metaphysical Weapon +10/+5 (1d8+4/19-20)</p><p>· With 7 pp Offensive Prescience +9/+4 (1d8+6/19-20)</p><p>· With both +10/+5 (1d8+8/19-20)</p><p></p><p>- MW Composite Longbow [14 str] +10/+5 ranged (1d8+2/x3/110 ft.)</p><p>· With 5 pp Metaphysical Weapon +11/+6 (1d8+4/x3/110 ft.)</p><p>· With 7 pp Offensive Prescience +10/+5 (1d8+6/x3/110 ft.)</p><p>· With both +11/+6 (1d8+8/x3/110 ft.)</p><p>· With Alchemical Silver Arrows +10/+5 (1d8+1/x3/110 ft.)</p><p>· With 5 pp Metaphysical Weapon +11/+6 (1d8+3/x3/110 ft.)</p><p>· With 7 pp Offensive Prescience +10/+5 (1d8+5/x3/110 ft.)</p><p>· With both +11/+6 (1d8+7/x3/110 ft.)</p><p></p><p>Special Abilities:</p><p>· Conflict Mantle (Weapon Focus: Longspear, Primary Mantle: 2 powers)</p><p>· Freedom Mantle (+10 speed when psionically focused, May expend focus to gain a +8 (level) to resist or escape a grapple, Primary Mantle: 3 powers)</p><p>· Life Mantle (May expend psionic focus as a swift action to increase the manifester level of one mantle power by one, Secondary Mantle: 2 powers)</p><p>· Mental Power Mantle (Treat Wisdom as 2 higher for the purpose of determining bonus PP, Secondary Mantle: 2 powers)</p><p>· Secret Door sense</p><p></p><p>Skills: (44 points, max ranks 11/5)</p><p>· <Autohypnosis> +18 (11 Ranks, +5 Wis, +2 synergy)</p><p>· <Concentration> +12 (11 Ranks, +1 Con)/+16 combat manifesting</p><p>· <Knowledge: Geography> +7 (5 Ranks, +2 Int)</p><p>· <Knowledge: Nature> +4 (2 Ranks, +2 Int)</p><p>· <Knowledge: Psionics> +9 (5 Ranks, +2 Int, +2 synergy)</p><p>· <Listen> +7 (0 Ranks, +5 Wis, +2 racial)</p><p>· <Search> +4 (0 Ranks, +2 Int, +2 racial)</p><p>· <Spot> +7 (0 Ranks, +5 Wis, +2 racial)</p><p>· <Survival> +10 (5 Ranks[10 points], +5 Wis)/+12 avoid getting lost</p><p></p><p>Feats: 1 bonus, 3 levels</p><p>· Weapon Focus: Longspear (Conflict mantle bonus)</p><p>· Combat Manifestation</p><p>· Combat Reflexes</p><p>· Psionic Meditation</p><p></p><p>Languages:</p><p>· Common</p><p>· Elven</p><p>· Sylven</p><p>· Draconic</p><p></p><p>Equipment:</p><p>· Adamantine Longspear 3,005 gold 9 lbs</p><p>· MW Cold Iron Longsword 330 gold 4 lbs</p><p>· MW Composite Longbow [Str 14] 600 gold 3 lbs</p><p>· 50 MW Alchemical Silver Arrows 302 gold 7.5 lbs</p><p>· 20 arrows 1 gold 3 lbs</p><p>· Periapt of Wisdom +2 12,000 gold</p><p>· Ring of Protection +1 6,000 gold</p><p>· Cloak of Resistance +1 3,000 gold 3 lbs</p><p>· Backpack 2 gold 2 lbs</p><p>· Flint and Steel 1 gold</p><p>· Everburning torch 330 gold 1 lb</p><p>· Belt Pouch 1 gold .5 lbs</p><p>· Waterskin 1 gold 4 lbs</p><p>· Potion of Lesser Restoration 900 gold</p><p>· Potion of Pass without Trace 150 gold</p><p>· Potion of Jump 150 gold</p><p>· Potion of Protection from Evil 150 gold</p><p>· Moonstone 50 gold</p><p>· 2 freshwater irregular pearls 10 gold each</p><p>· 6 gp, 9 sp, 10 cp</p><p>· Total weight carried -- 37.5 lbs.</p><p>Light load – 58 or less lbs., medium – XXX-XXX lbs., heavy – XXX-XXXlbs., lift – up to XXXlbs., push -- XXX lbs.</p><p></p><p>Psionics: 82 pp</p><p>-Powers</p><p>1st: 1pp</p><p>· Dimension Hop(A): Swift action; target: personal; Auditory. Instantly move up to 10 ft. line of sight. Augment: +1pp=+5 ft.</p><p>· Prescience, Offensive(A)</p><p>· Touch of Health(A): Standard action; target: creature touched; PR, Will half; Auditory/Material. Heal 2 hp or deal 2 damage to undead. Augment: +1pp=+2 hp healed/undead damage</p><p>2nd: 3pp</p><p>· Hustle</p><p>3rd: 5pp</p><p>· Body Purification(A)</p><p>· Mind Trap(A)</p><p>4th: 7pp</p><p>· Fly, Psionic</p><p>· Intellect Fortress(A)</p><p></p><p>XP: 30,000 / 36,000[/sblock]</p><p></p><p>Notes: [sblock]Leyton has travelled far and wide over the last 9 years. He simply goes where opportunities take him, and tries to help those along the way he can. He has recieved a number of gifts for jobs well done. He recieved his spear for some excellent military service on behalf of [city], his bow as a going-away present from his family, his cloak as a gift from some Fey who needed their groves protected, his periapt and ring from a hidden trasure trove he found for a destitute family, and his other various nick-nacks from travellers he has aided, healed, or defended ove rthe years.</p><p></p><p>In a city, he tends to go from bar to bar and listen to the stories told, and offer the occasional story of his own. He is really trying to look for an opportunity to do something next: to go on another journey.[/sblock]</p><p></p><p>Philosophy: [sblock]Leyton has sought, over the years to discover universal truths. By discovering these truths, and fully understanding them, he has been able to unlock great powers in his mind. He has mastered 4 Truths and taken them up as his sources of powers, and he is currently working on solving and understanding another.</p><p></p><p>The Truths of Freedom and Conflict: Life is a series of journies and conflicts from which you learn all things. Embrace the journey, seek out new roads, and be prepared for learning.</p><p></p><p>The Truth of Living: Death is the only end of the journey, and in death nothing else can be learned. Avoid death and an end to learning if at all possible.</p><p></p><p>The Truth of the Mind: Many of the Conflicts that shall try and impede your journey are conflicts of the mind. Realize your full mental potential to maximize your life's journey.</p><p>The Truth of the Body (in progress): Many of the Conflicts that shall try and impede your journey are conflicts of the flesh. Realize your full physical potential to maximize your life's journey.[/sblock]</p></blockquote><p></p>
[QUOTE="ByteRynn, post: 2860524, member: 30980"] Leyton Longroad, Elven Ardent – 8 [sblock]Medium, Humanoid (Elf), Chaotic Good 170, 5’ 5", 195 lbs, Male, Tanned, Green eyes, Red Hair STR: 14 (+2) 5 points, +1 level bonus DEX: 16 (+3) 6 points, +2 racial bonus CON: 12 (+1) 6 points,-2 racial penalty INT: 14 (+2) 6 points WIS: 20 (+5) 13 points, +1 level bonus, +2 enhancement CHA: 10 (+0) 2 points Hit Points: 42/ 42 Hit Dice: 8d6+8 Speed: 30ft/40 ft. when psionically focused Initative: + 3 AC : 22 (+0 Armor, +0 Shield, +3 DEX, +0 Size, +1 Deflection, + 8 base; touch 22, flat-footed 11) BAB/Grapple: +6/+1, +8 Fort: +4 (+2 Base, +1 CON, +1 resistance) Ref: +7 (+2 Base, +4 DEX, +1 resistance) Will: +12 (+6 Base, +5 WIS, +1 resistance) Attacks: - Adamantine Longspear +10/+5 melee (1d8+3/x3/reach) · With 5 pp Metaphysical Weapon +11/+6 (1d8+5/x3/reach) · With 7 pp Offensive Prescience +10/+5 (1d8+7/x3/reach) · With both +11/+6 (1d8+9/x3/reach) - MW Cold-iron Longsword 2-handed +9/+4 melee (1d8+3/19-20) · With 5 pp Metaphysical Weapon +10/+5 (1d8+5/19-20) · With 7 pp Offensive Prescience +9/+4 (1d8+7/19-20) · With both +10/+5 (1d8+9/19-20) · 1-handed +9/+4 (1d8+2/19-20) · With 5 pp Metaphysical Weapon +10/+5 (1d8+4/19-20) · With 7 pp Offensive Prescience +9/+4 (1d8+6/19-20) · With both +10/+5 (1d8+8/19-20) - MW Composite Longbow [14 str] +10/+5 ranged (1d8+2/x3/110 ft.) · With 5 pp Metaphysical Weapon +11/+6 (1d8+4/x3/110 ft.) · With 7 pp Offensive Prescience +10/+5 (1d8+6/x3/110 ft.) · With both +11/+6 (1d8+8/x3/110 ft.) · With Alchemical Silver Arrows +10/+5 (1d8+1/x3/110 ft.) · With 5 pp Metaphysical Weapon +11/+6 (1d8+3/x3/110 ft.) · With 7 pp Offensive Prescience +10/+5 (1d8+5/x3/110 ft.) · With both +11/+6 (1d8+7/x3/110 ft.) Special Abilities: · Conflict Mantle (Weapon Focus: Longspear, Primary Mantle: 2 powers) · Freedom Mantle (+10 speed when psionically focused, May expend focus to gain a +8 (level) to resist or escape a grapple, Primary Mantle: 3 powers) · Life Mantle (May expend psionic focus as a swift action to increase the manifester level of one mantle power by one, Secondary Mantle: 2 powers) · Mental Power Mantle (Treat Wisdom as 2 higher for the purpose of determining bonus PP, Secondary Mantle: 2 powers) · Secret Door sense Skills: (44 points, max ranks 11/5) · <Autohypnosis> +18 (11 Ranks, +5 Wis, +2 synergy) · <Concentration> +12 (11 Ranks, +1 Con)/+16 combat manifesting · <Knowledge: Geography> +7 (5 Ranks, +2 Int) · <Knowledge: Nature> +4 (2 Ranks, +2 Int) · <Knowledge: Psionics> +9 (5 Ranks, +2 Int, +2 synergy) · <Listen> +7 (0 Ranks, +5 Wis, +2 racial) · <Search> +4 (0 Ranks, +2 Int, +2 racial) · <Spot> +7 (0 Ranks, +5 Wis, +2 racial) · <Survival> +10 (5 Ranks[10 points], +5 Wis)/+12 avoid getting lost Feats: 1 bonus, 3 levels · Weapon Focus: Longspear (Conflict mantle bonus) · Combat Manifestation · Combat Reflexes · Psionic Meditation Languages: · Common · Elven · Sylven · Draconic Equipment: · Adamantine Longspear 3,005 gold 9 lbs · MW Cold Iron Longsword 330 gold 4 lbs · MW Composite Longbow [Str 14] 600 gold 3 lbs · 50 MW Alchemical Silver Arrows 302 gold 7.5 lbs · 20 arrows 1 gold 3 lbs · Periapt of Wisdom +2 12,000 gold · Ring of Protection +1 6,000 gold · Cloak of Resistance +1 3,000 gold 3 lbs · Backpack 2 gold 2 lbs · Flint and Steel 1 gold · Everburning torch 330 gold 1 lb · Belt Pouch 1 gold .5 lbs · Waterskin 1 gold 4 lbs · Potion of Lesser Restoration 900 gold · Potion of Pass without Trace 150 gold · Potion of Jump 150 gold · Potion of Protection from Evil 150 gold · Moonstone 50 gold · 2 freshwater irregular pearls 10 gold each · 6 gp, 9 sp, 10 cp · Total weight carried -- 37.5 lbs. Light load – 58 or less lbs., medium – XXX-XXX lbs., heavy – XXX-XXXlbs., lift – up to XXXlbs., push -- XXX lbs. Psionics: 82 pp -Powers 1st: 1pp · Dimension Hop(A): Swift action; target: personal; Auditory. Instantly move up to 10 ft. line of sight. Augment: +1pp=+5 ft. · Prescience, Offensive(A) · Touch of Health(A): Standard action; target: creature touched; PR, Will half; Auditory/Material. Heal 2 hp or deal 2 damage to undead. Augment: +1pp=+2 hp healed/undead damage 2nd: 3pp · Hustle 3rd: 5pp · Body Purification(A) · Mind Trap(A) 4th: 7pp · Fly, Psionic · Intellect Fortress(A) XP: 30,000 / 36,000[/sblock] Notes: [sblock]Leyton has travelled far and wide over the last 9 years. He simply goes where opportunities take him, and tries to help those along the way he can. He has recieved a number of gifts for jobs well done. He recieved his spear for some excellent military service on behalf of [city], his bow as a going-away present from his family, his cloak as a gift from some Fey who needed their groves protected, his periapt and ring from a hidden trasure trove he found for a destitute family, and his other various nick-nacks from travellers he has aided, healed, or defended ove rthe years. In a city, he tends to go from bar to bar and listen to the stories told, and offer the occasional story of his own. He is really trying to look for an opportunity to do something next: to go on another journey.[/sblock] Philosophy: [sblock]Leyton has sought, over the years to discover universal truths. By discovering these truths, and fully understanding them, he has been able to unlock great powers in his mind. He has mastered 4 Truths and taken them up as his sources of powers, and he is currently working on solving and understanding another. The Truths of Freedom and Conflict: Life is a series of journies and conflicts from which you learn all things. Embrace the journey, seek out new roads, and be prepared for learning. The Truth of Living: Death is the only end of the journey, and in death nothing else can be learned. Avoid death and an end to learning if at all possible. The Truth of the Mind: Many of the Conflicts that shall try and impede your journey are conflicts of the mind. Realize your full mental potential to maximize your life's journey. The Truth of the Body (in progress): Many of the Conflicts that shall try and impede your journey are conflicts of the flesh. Realize your full physical potential to maximize your life's journey.[/sblock] [/QUOTE]
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