Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
CITY OF BRASS: A New RPG Electronic Tool Suite Is Glimpsed On The Horizon!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ferghis" data-source="post: 7656008" data-attributes="member: 40483"><p>I think this is inadequate to handle the lore of a world in which people are privy to different information, and I press this point at this juncture because it's becoming increasingly clear to me that this feature is difficult to implement at later stages of development.</p><p></p><p>But before I get into it, let me emphasize how desireable this feature is. First, it is (or will be) highly requested. Your biggest competitor, Realmworks, moved this feature up on their to-do list despite the difficulty in implementing it based solely on the volume of user requests. The same is true on the feedback forums of many of your other competitors. Second, reasonable people can disagree, but, this is the main feature that differentiates your product from a Wiki. There are others, I'm sure. And I'm sure you will regale me with other reasons why your thing is better than a wiki, but you will find many who think that I can do the bulk of what this product does with a free Wiki. As I tried to say earlier, I'm not being cheap here: one colossal advantage of my wiki is that I have control over the risk of my content disappearing. Realmworks has a long-standing company behind it, so it garners a bit more trust on that front. This lack of trust is the main reason I have not renewed my subscription to Epicwords.com, where the admin is so absent that I fear it might disappear any day, so do not underestimate it. But I digress: this is an important feature, and its implementation will differentiate you from your competition.</p><p></p><p>Which gets me to why I'm spending the better part of an hour of my time to impress this point on you now: it's a bitch to implement properly, because it requires each LINK to verify the access rights of the user: otherwise users without access see a non-functional link, and the point of the whole secrecy thing is highly diminished. Implementing this early on makes it <strong>a lot</strong> easier. Talk to your partner (who, I take it, works the tech-end of things) about it. Do your own research to confirm what I'm saying. </p><p></p><p>And mark. My. Words.</p></blockquote><p></p>
[QUOTE="Ferghis, post: 7656008, member: 40483"] I think this is inadequate to handle the lore of a world in which people are privy to different information, and I press this point at this juncture because it's becoming increasingly clear to me that this feature is difficult to implement at later stages of development. But before I get into it, let me emphasize how desireable this feature is. First, it is (or will be) highly requested. Your biggest competitor, Realmworks, moved this feature up on their to-do list despite the difficulty in implementing it based solely on the volume of user requests. The same is true on the feedback forums of many of your other competitors. Second, reasonable people can disagree, but, this is the main feature that differentiates your product from a Wiki. There are others, I'm sure. And I'm sure you will regale me with other reasons why your thing is better than a wiki, but you will find many who think that I can do the bulk of what this product does with a free Wiki. As I tried to say earlier, I'm not being cheap here: one colossal advantage of my wiki is that I have control over the risk of my content disappearing. Realmworks has a long-standing company behind it, so it garners a bit more trust on that front. This lack of trust is the main reason I have not renewed my subscription to Epicwords.com, where the admin is so absent that I fear it might disappear any day, so do not underestimate it. But I digress: this is an important feature, and its implementation will differentiate you from your competition. Which gets me to why I'm spending the better part of an hour of my time to impress this point on you now: it's a bitch to implement properly, because it requires each LINK to verify the access rights of the user: otherwise users without access see a non-functional link, and the point of the whole secrecy thing is highly diminished. Implementing this early on makes it [b]a lot[/b] easier. Talk to your partner (who, I take it, works the tech-end of things) about it. Do your own research to confirm what I'm saying. And mark. My. Words. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
CITY OF BRASS: A New RPG Electronic Tool Suite Is Glimpsed On The Horizon!
Top