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<blockquote data-quote="The Eternal GM" data-source="post: 4262553" data-attributes="member: 52760"><p>While I dwell on the Euro servers, I have played CoH since beta (on and off, with breaks to play other MMO's) and keep coming back to it...</p><p></p><p>I've got to say that since the original creators left to go work on Marvel/Champions the game has improved immensely, and I know NCsoft are planning a new 'recruitment' attempt with a quick-start DVD at a low price shortly to help boost numbers (it's listed on Amazon or Play if I recall). But even then, I've never seen the game be quiet enough to trouble me getting teamed.</p><p></p><p>Other things I'd suggest as worthy of consideration:</p><p></p><p>#1 - Top End Content: Yeah, there basically isn't any! While WoW is ALL top end 50-70 stuff, CoX thrives from 20-50, but once you hit 50 there's only a few strike forces and special fights (admittedly, I love taking on the crashed alien mothership... But it's a rare highlight).</p><p></p><p>#2 - Hero or Villain?: Personally I find villains to be more interesting to play system-wise. The islands they play on mostly are also better laid out than the hero city is. However, it's smaller too, and all kinda gloomy where the hero city if bright.</p><p></p><p>#3 - Community: Supergroups are your road into the community. Join one, any of them, just to get help and advice. With nothing to really grind for at the top, I've always found high level players are really generous to newbies needing help, resources or the like. Far, far moreso than any other MMO. This might be different in the U.S though.</p><p></p><p>#4 - Complexity: I don't think the game is as easy to get into as WoW. The early levels are okay, but getting used to the very customizable HUD, options and such isn't all that easy. The friends I brought into the game usually took a couple of weeks to totally get the hang of everything.</p><p></p><p>#5 - Tech Specs: It'll run fine as long as you meet the minimum specs. Just don't get overambitious with the sliders on world detail and you'll be fine.</p><p></p><p>#6 - Low Levels: Frankly, they suck. Get to level 14-15 as soon as you can. Movement powers are still one of CoX's big SELLS, but you can't zoom around with superspeed, bound like a hyperactive gummy bear with superjump or fly (properly) until 14. Again, CoV is better than CoH as the maps are better and deadly zones of crims less frequent in the first couple of islands.</p><p></p><p>#7 - Repetition: Lots, yes, 'fraid so. The interesting levels and foes don't crop up early on really... So it is warehouses and gangs initially. There are some wonderful zones, missions, bosses and such... Just sometimes they seem too rare.</p><p></p><p>#8 - Mayhem Missions: So as to not end on a down note about my favourite MMO, I'll mention the mayhem missions (and whatever the less fun hero versions are) where you get a bunch of villains together and go rob one of the big banks in the hero's city. It's pretty crazy fun as you can destroy all cars, dumpsters, hydrants as you go, racing the clock to wreck the place, steal the loot and beat the heroes sent to stop you. The heroe's get it the other way around (safeguard missions?) but that's just not as fun.</p><p></p><p>Hope that helps.</p></blockquote><p></p>
[QUOTE="The Eternal GM, post: 4262553, member: 52760"] While I dwell on the Euro servers, I have played CoH since beta (on and off, with breaks to play other MMO's) and keep coming back to it... I've got to say that since the original creators left to go work on Marvel/Champions the game has improved immensely, and I know NCsoft are planning a new 'recruitment' attempt with a quick-start DVD at a low price shortly to help boost numbers (it's listed on Amazon or Play if I recall). But even then, I've never seen the game be quiet enough to trouble me getting teamed. Other things I'd suggest as worthy of consideration: #1 - Top End Content: Yeah, there basically isn't any! While WoW is ALL top end 50-70 stuff, CoX thrives from 20-50, but once you hit 50 there's only a few strike forces and special fights (admittedly, I love taking on the crashed alien mothership... But it's a rare highlight). #2 - Hero or Villain?: Personally I find villains to be more interesting to play system-wise. The islands they play on mostly are also better laid out than the hero city is. However, it's smaller too, and all kinda gloomy where the hero city if bright. #3 - Community: Supergroups are your road into the community. Join one, any of them, just to get help and advice. With nothing to really grind for at the top, I've always found high level players are really generous to newbies needing help, resources or the like. Far, far moreso than any other MMO. This might be different in the U.S though. #4 - Complexity: I don't think the game is as easy to get into as WoW. The early levels are okay, but getting used to the very customizable HUD, options and such isn't all that easy. The friends I brought into the game usually took a couple of weeks to totally get the hang of everything. #5 - Tech Specs: It'll run fine as long as you meet the minimum specs. Just don't get overambitious with the sliders on world detail and you'll be fine. #6 - Low Levels: Frankly, they suck. Get to level 14-15 as soon as you can. Movement powers are still one of CoX's big SELLS, but you can't zoom around with superspeed, bound like a hyperactive gummy bear with superjump or fly (properly) until 14. Again, CoV is better than CoH as the maps are better and deadly zones of crims less frequent in the first couple of islands. #7 - Repetition: Lots, yes, 'fraid so. The interesting levels and foes don't crop up early on really... So it is warehouses and gangs initially. There are some wonderful zones, missions, bosses and such... Just sometimes they seem too rare. #8 - Mayhem Missions: So as to not end on a down note about my favourite MMO, I'll mention the mayhem missions (and whatever the less fun hero versions are) where you get a bunch of villains together and go rob one of the big banks in the hero's city. It's pretty crazy fun as you can destroy all cars, dumpsters, hydrants as you go, racing the clock to wreck the place, steal the loot and beat the heroes sent to stop you. The heroe's get it the other way around (safeguard missions?) but that's just not as fun. Hope that helps. [/QUOTE]
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