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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 4263550" data-attributes="member: 11760"><p>Yes. To me, it's about as thin as a below-average console game. This would be fine if there wasn't a subscription fee, but there is. (And all the folks who are going to jump on me about all the wonderful content patches: They're still thin as can be. More of the same, in new zones.)</p><p></p><p></p><p>It's a very soloable game, much of the time.</p><p></p><p></p><p>It's not bad at all. Easier than most MMOs, a little harder than some of the newest ones.</p><p></p><p></p><p>Turn off channels, IMO. I find them painful. Also expect to get spammed with invites to join supergroups (guilds) and teams (groups) all the time.</p><p></p><p></p><p>You'll be fine.</p><p></p><p></p><p>Not dying, necessarily, but stagnant at best. It's telling that they've never added a single new server after the first week CoH (not even CoV) was released. And they periodically have "come back and play for free" grovel weekends to get people back again. (The latest was Memorial Day weekend.)</p><p></p><p></p><p>You'll probably only want one flying character. It's cool as hell the first time, especially once you get beyond Hover to REAL flying, but after that, pretty much every other movement power is superior.</p><p></p><p>I think CoX will be remembered as the superhero game that came right before the really awesome superhero game. This one, for whatever reason, is wedded to a lot of EQ1-isms (there are superheroes that heal, superheroes whose powers are concerned with locking down enemies, and hit points are a big part of a game, despite being very out of genre) and, despite the protestations of the creators, they don't really come off like superhero fans, having chosen not to have most superhero comics tropes represented in the game, but rather just sticking a several years old version of EQ1 in Spandex.</p><p></p><p>That said, it's the best superhero MMO around <em>today</em> and it certainly does get a few things very right, such as the visceral thrill of a striker/stalker type (think Batman) jumping down out of the rafters into a warehouse full of thugs and laying down some major smack. If that's the kind of stuff you love in comics, CoX will keep you happy for at least a while.</p><p></p><p>I honestly love superhero comics more than I do fantasy stuff, but CoX has been unable to retain my attention compared to how long I played EQ1 or, now, WoW, both of which are vastly better at modeling their chosen genres and both of which have tons more depth.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 4263550, member: 11760"] Yes. To me, it's about as thin as a below-average console game. This would be fine if there wasn't a subscription fee, but there is. (And all the folks who are going to jump on me about all the wonderful content patches: They're still thin as can be. More of the same, in new zones.) It's a very soloable game, much of the time. It's not bad at all. Easier than most MMOs, a little harder than some of the newest ones. Turn off channels, IMO. I find them painful. Also expect to get spammed with invites to join supergroups (guilds) and teams (groups) all the time. You'll be fine. Not dying, necessarily, but stagnant at best. It's telling that they've never added a single new server after the first week CoH (not even CoV) was released. And they periodically have "come back and play for free" grovel weekends to get people back again. (The latest was Memorial Day weekend.) You'll probably only want one flying character. It's cool as hell the first time, especially once you get beyond Hover to REAL flying, but after that, pretty much every other movement power is superior. I think CoX will be remembered as the superhero game that came right before the really awesome superhero game. This one, for whatever reason, is wedded to a lot of EQ1-isms (there are superheroes that heal, superheroes whose powers are concerned with locking down enemies, and hit points are a big part of a game, despite being very out of genre) and, despite the protestations of the creators, they don't really come off like superhero fans, having chosen not to have most superhero comics tropes represented in the game, but rather just sticking a several years old version of EQ1 in Spandex. That said, it's the best superhero MMO around [i]today[/i] and it certainly does get a few things very right, such as the visceral thrill of a striker/stalker type (think Batman) jumping down out of the rafters into a warehouse full of thugs and laying down some major smack. If that's the kind of stuff you love in comics, CoX will keep you happy for at least a while. I honestly love superhero comics more than I do fantasy stuff, but CoX has been unable to retain my attention compared to how long I played EQ1 or, now, WoW, both of which are vastly better at modeling their chosen genres and both of which have tons more depth. [/QUOTE]
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