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City of Splendors: Waterdeep
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<blockquote data-quote="JoeGKushner" data-source="post: 2493152" data-attributes="member: 1129"><p>Thanks for the feedback guys. It's hard to tell when I'm wandering into the realms of the old gamer and when I'm still talking about how relevant things are today. It's one of the reasons I mentioned Sharn and CSIO as two cities done "right" so to speak. I figure pointing out a third party book as well as a official book could give readers more of a grasp of where I'm coming from.</p><p></p><p>And yeah, the temple information was good, but even that felt a little halved. As mentioned, why not update more stuff like say Tempus and put some more initiate feats in there, or why have any initiate feats in here and not save them all for another book. </p><p></p><p>Parts of the mechanics feel very gotta catch 'em all and I'm positive that any mage I play will be trying to get the GH enforcer PrC with it's good hit dice and bab and spellcasting progression. Why bother with Eldritch Knight?</p><p></p><p>On another note, for those with your own opinions on the book, please take a few moments to collect your thoughts and add some more reviews of this book to the database. The more opinions and ideas out there, the more well rounded and well informed a reader can be before deciding to pick it up.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 2493152, member: 1129"] Thanks for the feedback guys. It's hard to tell when I'm wandering into the realms of the old gamer and when I'm still talking about how relevant things are today. It's one of the reasons I mentioned Sharn and CSIO as two cities done "right" so to speak. I figure pointing out a third party book as well as a official book could give readers more of a grasp of where I'm coming from. And yeah, the temple information was good, but even that felt a little halved. As mentioned, why not update more stuff like say Tempus and put some more initiate feats in there, or why have any initiate feats in here and not save them all for another book. Parts of the mechanics feel very gotta catch 'em all and I'm positive that any mage I play will be trying to get the GH enforcer PrC with it's good hit dice and bab and spellcasting progression. Why bother with Eldritch Knight? On another note, for those with your own opinions on the book, please take a few moments to collect your thoughts and add some more reviews of this book to the database. The more opinions and ideas out there, the more well rounded and well informed a reader can be before deciding to pick it up. [/QUOTE]
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