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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
City of the Spider Queen/3.5 Haste
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<blockquote data-quote="Kyamsil" data-source="post: 1577207" data-attributes="member: 2534"><p>If I had to allow that tactic to work I would go with a spell like this:</p><p></p><p>Firall's Quickening Boost</p><p>Level: All spellcasting classes 2</p><p>Components: V,S,M</p><p>Casting Time: 1 swift action</p><p>Range: Personal</p><p>Target: You</p><p>Duration: Instantaneous</p><p></p><p>This spell makes the next spell you cast that is of at least 2 levels lower count as quickened. You must cast that quickened spell in the same round that you cast Firall's Quickening Boost or the next round. You must use your standard action to cast another spell in the same round or the Quickening Boost spell fails. </p><p></p><p>Material: A drop of quicksilver. </p><p></p><p>Special: Every spellcaster that learns this spell can cast it spontaneously (without preparing it ahead of time) in the same way that a cleric casts spontaneous cure or inflict spells. Also, every spellcaster can apply the Heighten Spell metamagic feat to it even if they don't have that metamagic feat.</p><p></p><p>That means that a wizard launching 2 lightning bolts in the same round must remove a 5th level spell to be able to do that without quickening one of the lightning bolts. </p><p></p><p>To compare it with the usual Quicken Spell metamagic feat, assuming that you want to quicken a spell of the same level as the one that you cast on your standard action you spend:</p><p></p><p>----Quickening Boost spell/ Quicken Spell metamagic feat</p><p>1st: 1+1+3=5 spell levels/1+5=6 spell levels</p><p>2nd: 2+2+4=8 spell levels/2+6=8 spell levels</p><p>3rd: 3+3+5=11 spell levels/3+7=10 spell levels</p><p>4th: 4+4+6=14 spell levels/4+8=12 spell levels</p><p>5th: 5+5+7= 17 spell levels/5+9=14 spell levels</p><p>6th: 6+6+8= 20 spell levels</p><p>7th: 7+7+9= 23 spell levels</p><p></p><p>Alternatively you could always cast a lower level spell using this spell. For example, spending a 3rd spell slot to cast a quickened 1st level spell of your choice each round. </p><p></p><p>The abuse of this spell would deplete you of spells really fast. Also, making a wand or other item to have lots of this spell isn't a good choice, because of the item activation times.</p></blockquote><p></p>
[QUOTE="Kyamsil, post: 1577207, member: 2534"] If I had to allow that tactic to work I would go with a spell like this: Firall's Quickening Boost Level: All spellcasting classes 2 Components: V,S,M Casting Time: 1 swift action Range: Personal Target: You Duration: Instantaneous This spell makes the next spell you cast that is of at least 2 levels lower count as quickened. You must cast that quickened spell in the same round that you cast Firall's Quickening Boost or the next round. You must use your standard action to cast another spell in the same round or the Quickening Boost spell fails. Material: A drop of quicksilver. Special: Every spellcaster that learns this spell can cast it spontaneously (without preparing it ahead of time) in the same way that a cleric casts spontaneous cure or inflict spells. Also, every spellcaster can apply the Heighten Spell metamagic feat to it even if they don't have that metamagic feat. That means that a wizard launching 2 lightning bolts in the same round must remove a 5th level spell to be able to do that without quickening one of the lightning bolts. To compare it with the usual Quicken Spell metamagic feat, assuming that you want to quicken a spell of the same level as the one that you cast on your standard action you spend: ----Quickening Boost spell/ Quicken Spell metamagic feat 1st: 1+1+3=5 spell levels/1+5=6 spell levels 2nd: 2+2+4=8 spell levels/2+6=8 spell levels 3rd: 3+3+5=11 spell levels/3+7=10 spell levels 4th: 4+4+6=14 spell levels/4+8=12 spell levels 5th: 5+5+7= 17 spell levels/5+9=14 spell levels 6th: 6+6+8= 20 spell levels 7th: 7+7+9= 23 spell levels Alternatively you could always cast a lower level spell using this spell. For example, spending a 3rd spell slot to cast a quickened 1st level spell of your choice each round. The abuse of this spell would deplete you of spells really fast. Also, making a wand or other item to have lots of this spell isn't a good choice, because of the item activation times. [/QUOTE]
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City of the Spider Queen/3.5 Haste
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