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City of the Spider Queen - The Adventure
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<blockquote data-quote="AmorFati" data-source="post: 2442123" data-attributes="member: 33618"><p><strong>Day 2 - At the crypts</strong></p><p></p><p>Chance investigate the northern mausoleum; he start to search the door closest for any traps, but concludes that it is safe. He opens the door, and find a 10' by 20' feet big room. A large stone sarcophagus rests in the center of this otherwise bare chamber. Unlike the outer chamber, this room shows no sign of habitation, and dust lies thick on the floor and on the carved lid of the stone coffin.</p><p></p><p>A careful search of the coffin reveals that the lid do not rest squarly on the top. Some scratch marks are visible, and you think it is crowbars that made those marks. Before doing anything more, Chance takes the time to check the other three doors and rooms. They are quite identical to the first one, containing nothing but dust and a sarcophagus. You also think that you might be able to slid the lid off the coffins, if you tried.</p><p></p><p>Said and done; the lids tip off, one after another, and they all reveal the same sad fact; graverobbers have been here years ago. The only thing in the coffins are skeletons, and nothing of value.</p><p></p><p></p><p>Chance then moves to the southern building, searching that door as well. You can barely make out the word <em>"Chahir"</em> on the door, underneath the old family crest. There is also some writing underneath it that you are not able to read; it's a language unfamiliar to you. </p><p>The door it self is plastered shut, both sides and the top is sealed, leaving just the crak under it as the only "open" part of the door. You figure that someone strong could probably break the door down.</p></blockquote><p></p>
[QUOTE="AmorFati, post: 2442123, member: 33618"] [b]Day 2 - At the crypts[/b] Chance investigate the northern mausoleum; he start to search the door closest for any traps, but concludes that it is safe. He opens the door, and find a 10' by 20' feet big room. A large stone sarcophagus rests in the center of this otherwise bare chamber. Unlike the outer chamber, this room shows no sign of habitation, and dust lies thick on the floor and on the carved lid of the stone coffin. A careful search of the coffin reveals that the lid do not rest squarly on the top. Some scratch marks are visible, and you think it is crowbars that made those marks. Before doing anything more, Chance takes the time to check the other three doors and rooms. They are quite identical to the first one, containing nothing but dust and a sarcophagus. You also think that you might be able to slid the lid off the coffins, if you tried. Said and done; the lids tip off, one after another, and they all reveal the same sad fact; graverobbers have been here years ago. The only thing in the coffins are skeletons, and nothing of value. Chance then moves to the southern building, searching that door as well. You can barely make out the word [I]"Chahir"[/I] on the door, underneath the old family crest. There is also some writing underneath it that you are not able to read; it's a language unfamiliar to you. The door it self is plastered shut, both sides and the top is sealed, leaving just the crak under it as the only "open" part of the door. You figure that someone strong could probably break the door down. [/QUOTE]
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