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City of the Spider Queen vs. Banewarrens
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<blockquote data-quote="DocSER" data-source="post: 408472" data-attributes="member: 7699"><p><strong>Read both</strong></p><p></p><p>Having read (but not DMed) both, I can make some comparisons.</p><p></p><p>I preferred Banewarrens because of its greater use of actual role playing (some complicated factional conflict that will not be obvious to the players) and a sense of novelty. While it is essentially a dungeon crawl, there are urban elements as well. To take full advantage of the novel spirit and tone of the Banewarrens, you will want the Books of Eldritch Might (they are not essential but they help).</p><p></p><p>CotSQ was interesting (I liked some of the novel monsters, templates, etc.) but it was still a relatively standard plot. Players investigate problem. Players find problem is much bigger than expected. Players travel a long way to extermine real threat. The real boon of CotSQ is the 3-4 really interesting ideas included. I see it more as something I would pillage for encounters and ideas than something I would run.</p><p></p><p>Of course, I think Banewarrens is also less expensive.</p><p></p><p>I actually like both. At the heart of the matter, Banewarrents kept me reading (due to the novelty and diversity discussed above) where I started skimming CotSQ towards the middle.</p></blockquote><p></p>
[QUOTE="DocSER, post: 408472, member: 7699"] [b]Read both[/b] Having read (but not DMed) both, I can make some comparisons. I preferred Banewarrens because of its greater use of actual role playing (some complicated factional conflict that will not be obvious to the players) and a sense of novelty. While it is essentially a dungeon crawl, there are urban elements as well. To take full advantage of the novel spirit and tone of the Banewarrens, you will want the Books of Eldritch Might (they are not essential but they help). CotSQ was interesting (I liked some of the novel monsters, templates, etc.) but it was still a relatively standard plot. Players investigate problem. Players find problem is much bigger than expected. Players travel a long way to extermine real threat. The real boon of CotSQ is the 3-4 really interesting ideas included. I see it more as something I would pillage for encounters and ideas than something I would run. Of course, I think Banewarrens is also less expensive. I actually like both. At the heart of the matter, Banewarrents kept me reading (due to the novelty and diversity discussed above) where I started skimming CotSQ towards the middle. [/QUOTE]
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