Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
City question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Dungeon Nazi" data-source="post: 195568" data-attributes="member: 4520"><p>Well, in its day, Rome was not 3,000 years old, so if your city managed to survive and thrive over all that time, and is still prospering after all that time, then it would probably be a lot bigger. The Rome of today supports a population of maybe 2.5 million people. The original village was founded at around 800 BC, so you could say that the city is now reaching towards that 3,000-year mark.</p><p></p><p>Anyway, Rome's prosperity was achieved because of a lot of good luck and chance events in the favor of the city -- she was *really* lucky to wind up with the status she would eventually see. So if you rewound time and let the course of the world happen again, you probably wouldn't get the Rome we have today.</p><p></p><p>I don't know if this helps any. Is there something more specific that might be of use?</p><p></p><p>Oh! One or two more things.</p><p></p><p>Rome's population was surprisingly small for two reasons.</p><p></p><p>First, because of their aggressive nature, they were constantly expanding, conquering and expanding again, and the death toll from the constant warfare, combined with the fact that they'd seed newly-conquered territory with Roman citizens, resulted in a much smaller population of citizens who actually lived within the boundaries of the city proper. Furthermore, second- and third-born (and so on..) sons who had no claim to their father's estate could volunteer for military service and would then be stationed all over the empire.</p><p></p><p>Secondly, in a deliberate move to control the city's permanent population, citizens could volunteer for Rome's near-constant stream of colonization projects, where they would be given land and would be allowed to make a name and a living for themselves by founding an outpost city hundreds of miles away from the main body of Rome.</p></blockquote><p></p>
[QUOTE="The Dungeon Nazi, post: 195568, member: 4520"] Well, in its day, Rome was not 3,000 years old, so if your city managed to survive and thrive over all that time, and is still prospering after all that time, then it would probably be a lot bigger. The Rome of today supports a population of maybe 2.5 million people. The original village was founded at around 800 BC, so you could say that the city is now reaching towards that 3,000-year mark. Anyway, Rome's prosperity was achieved because of a lot of good luck and chance events in the favor of the city -- she was *really* lucky to wind up with the status she would eventually see. So if you rewound time and let the course of the world happen again, you probably wouldn't get the Rome we have today. I don't know if this helps any. Is there something more specific that might be of use? Oh! One or two more things. Rome's population was surprisingly small for two reasons. First, because of their aggressive nature, they were constantly expanding, conquering and expanding again, and the death toll from the constant warfare, combined with the fact that they'd seed newly-conquered territory with Roman citizens, resulted in a much smaller population of citizens who actually lived within the boundaries of the city proper. Furthermore, second- and third-born (and so on..) sons who had no claim to their father's estate could volunteer for military service and would then be stationed all over the empire. Secondly, in a deliberate move to control the city's permanent population, citizens could volunteer for Rome's near-constant stream of colonization projects, where they would be given land and would be allowed to make a name and a living for themselves by founding an outpost city hundreds of miles away from the main body of Rome. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
City question
Top