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<blockquote data-quote="Cintra" data-source="post: 196263" data-attributes="member: 2448"><p>I would say that your city can be much larger than Rome was during the Roman Empire days. After all, Rome was limited to a very low tech base, whereas your capitol city has access to all the benefits that can come from powerful magic. If anything, I would recommend basing your city's size on some of the major cities of today. I'd put the population into the millions if that nation has a large bureaucratic component to its government.</p><p></p><p>Paris is actually a very good city to look at for ideas. They have strict legal limits on the height of buildings within city limits (six stories is about the maximum, I believe), which has led to lots of residential space still within the city proper, and all the large buildings needed by big business and industry being moved outside the city itself to surrounding areas. They also have laws that prohibit any planes from flying over the city (those laws have been in place for a long while, now), and plenty of other laws and regulations to preserve the city the way they want it.</p><p></p><p>Your capitol city could do much the same. Develop a code of laws that restricts certain type of development to certain areas. Restrict who can live inside the walls, even...</p><p></p><p>I noticed you said you can't really develop everything until you have the Epic Level Handbook. Sounds like you're already likely to do this, then, but I'll say it anyway...pay lots of attention to all the permanent or long-term magical improvements that the city is likely to have put in place. Permanent water supplies (similar to Decanter of Endless Water) feeding systems of aquaducts, some sort of annihilation item at the center of the waste management facility, Continual Light items for street lamps, maybe even some permanent portals between certain parts of the city and other parts of the same city (not to mention other parts of the Empire). If the city has extremely high magic to call upon, they can have plenty of upgrades that have been there for a very long time.</p></blockquote><p></p>
[QUOTE="Cintra, post: 196263, member: 2448"] I would say that your city can be much larger than Rome was during the Roman Empire days. After all, Rome was limited to a very low tech base, whereas your capitol city has access to all the benefits that can come from powerful magic. If anything, I would recommend basing your city's size on some of the major cities of today. I'd put the population into the millions if that nation has a large bureaucratic component to its government. Paris is actually a very good city to look at for ideas. They have strict legal limits on the height of buildings within city limits (six stories is about the maximum, I believe), which has led to lots of residential space still within the city proper, and all the large buildings needed by big business and industry being moved outside the city itself to surrounding areas. They also have laws that prohibit any planes from flying over the city (those laws have been in place for a long while, now), and plenty of other laws and regulations to preserve the city the way they want it. Your capitol city could do much the same. Develop a code of laws that restricts certain type of development to certain areas. Restrict who can live inside the walls, even... I noticed you said you can't really develop everything until you have the Epic Level Handbook. Sounds like you're already likely to do this, then, but I'll say it anyway...pay lots of attention to all the permanent or long-term magical improvements that the city is likely to have put in place. Permanent water supplies (similar to Decanter of Endless Water) feeding systems of aquaducts, some sort of annihilation item at the center of the waste management facility, Continual Light items for street lamps, maybe even some permanent portals between certain parts of the city and other parts of the same city (not to mention other parts of the Empire). If the city has extremely high magic to call upon, they can have plenty of upgrades that have been there for a very long time. [/QUOTE]
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