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<blockquote data-quote="Argyle King" data-source="post: 9682106" data-attributes="member: 58416"><p>After all the controversy and discussion, I did decide to back <em>City State of the Invincible Overlord. </em>I'm not looking to rehash any of the turmoil surrounding that product here, as there have already been multiple threads discussing it. I only mention it because looking for other options is what lead to this thread. </p><p></p><p>I still appreciate a lot of the feedback that has been offered in this thread. There are a lot of products I have learned about that I plan to check into.</p><p></p><p>I've been thinking about writing something for one of my groups containing mostly newer players.</p><p></p><p>The general idea is a settlement as a central base for the PCs, with the surrounding area starting out as a mostly blank map that would be revealed through a combination of hex crawl, PC backstory, and whatever emerges through ongoing adventures. </p><p></p><p>•By "mostly blank" I mean that there may be some vague idea of 'mountains X days to the west' or '...the nearby river flows 2-days-journey South to the sea..." but what's in between would be blank until filled in.</p><p>•For hex crawl, I have a few books of random tables geared toward that. (I may even allow players to roll for it when it's something related to their character or something that needs generated in response to what they're doing. </p><p>•PC back story could be used if something such as a character claiming to have been raised in a monastery in the mountains were stated; that introduced fact would be penciled onto the map. </p><p>•Results of adventures could reveal things through play by plugging in pre-made adventures or via needing a location for something and picking an empty space that makes sense to fill in.</p><p></p><p></p><p>It's still a very rough idea at the moment, but I think it will be fun to get the group involved in building pieces of the area they'll be adventuring in.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 9682106, member: 58416"] After all the controversy and discussion, I did decide to back [I]City State of the Invincible Overlord. [/I]I'm not looking to rehash any of the turmoil surrounding that product here, as there have already been multiple threads discussing it. I only mention it because looking for other options is what lead to this thread. I still appreciate a lot of the feedback that has been offered in this thread. There are a lot of products I have learned about that I plan to check into. I've been thinking about writing something for one of my groups containing mostly newer players. The general idea is a settlement as a central base for the PCs, with the surrounding area starting out as a mostly blank map that would be revealed through a combination of hex crawl, PC backstory, and whatever emerges through ongoing adventures. •By "mostly blank" I mean that there may be some vague idea of 'mountains X days to the west' or '...the nearby river flows 2-days-journey South to the sea..." but what's in between would be blank until filled in. •For hex crawl, I have a few books of random tables geared toward that. (I may even allow players to roll for it when it's something related to their character or something that needs generated in response to what they're doing. •PC back story could be used if something such as a character claiming to have been raised in a monastery in the mountains were stated; that introduced fact would be penciled onto the map. •Results of adventures could reveal things through play by plugging in pre-made adventures or via needing a location for something and picking an empty space that makes sense to fill in. It's still a very rough idea at the moment, but I think it will be fun to get the group involved in building pieces of the area they'll be adventuring in. [/QUOTE]
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