Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
City-States
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hand of Evil" data-source="post: 5949874" data-attributes="member: 371"><p>Hard to answer because every game is different. To me a city state is the area that a MAJOR city can support and maintain. </p><p></p><p>30 miles out (1 day travel) from a city is a lot of land but can be maintained by forts. 60 miles starts to become a problem. </p><p></p><p>Add to that the fantasy race issue, hordes of orcs, elves, dwarves, etc., all with their own needs for resources, you start running into big problems. </p><p></p><p>Now, don't forget the magic. Back in the middle ages "The acre" was the amount one could plow in one days work, 90% went to the king but with magic, that acre can be increased. So, how many people will an acre feed? With today's farming, 800 sq meters, or 1/5 of an acre can feed one person a year! </p><p></p><p>You can build your own math from that. What is the population for the city? Divide that number by the amount an acre can feed, you then have how much land the city state will have to support itself. Look at your map, now where is that land going to come from? Some the sea, very little from the swamp, mountains are out. </p><p></p><p>As you can see, there is no easy answer to the question. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 5949874, member: 371"] Hard to answer because every game is different. To me a city state is the area that a MAJOR city can support and maintain. 30 miles out (1 day travel) from a city is a lot of land but can be maintained by forts. 60 miles starts to become a problem. Add to that the fantasy race issue, hordes of orcs, elves, dwarves, etc., all with their own needs for resources, you start running into big problems. Now, don't forget the magic. Back in the middle ages "The acre" was the amount one could plow in one days work, 90% went to the king but with magic, that acre can be increased. So, how many people will an acre feed? With today's farming, 800 sq meters, or 1/5 of an acre can feed one person a year! You can build your own math from that. What is the population for the city? Divide that number by the amount an acre can feed, you then have how much land the city state will have to support itself. Look at your map, now where is that land going to come from? Some the sea, very little from the swamp, mountains are out. As you can see, there is no easy answer to the question. ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
City-States
Top