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<blockquote data-quote="Felon" data-source="post: 3163961" data-attributes="member: 8158"><p>I reiterate: if your urban animals are just scavenging filth-dwellers, then you're talking more about an oozemaster or blighter than a druid. </p><p></p><p></p><p></p><p>Well, you don't live in a pseudo-medieval city. You live in a modern city where people will haul lumber in a truck for miles to build a house when there's a perfectly good stand of trees right there in the lot. </p><p></p><p>If we're talking about cities in terms of high population centers (as opposed to calling a dozen thatch huts arrayed around a well a "city"), then likely they just don't have room to spare for big green zones. Medieval cities tend to start out as a small fortification, then when it gets filled to capacity, folks start building outside the fortification. Then eventually a wall gets built around that expansion, and when that confined space fills up, the process repeats.</p></blockquote><p></p>
[QUOTE="Felon, post: 3163961, member: 8158"] I reiterate: if your urban animals are just scavenging filth-dwellers, then you're talking more about an oozemaster or blighter than a druid. Well, you don't live in a pseudo-medieval city. You live in a modern city where people will haul lumber in a truck for miles to build a house when there's a perfectly good stand of trees right there in the lot. If we're talking about cities in terms of high population centers (as opposed to calling a dozen thatch huts arrayed around a well a "city"), then likely they just don't have room to spare for big green zones. Medieval cities tend to start out as a small fortification, then when it gets filled to capacity, folks start building outside the fortification. Then eventually a wall gets built around that expansion, and when that confined space fills up, the process repeats. [/QUOTE]
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