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Clanggedin Prestige Class
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<blockquote data-quote="Khaalis" data-source="post: 1001185" data-attributes="member: 2167"><p><strong>The Test</strong></p><p></p><p>Ok, here is what I threw together. I didnt have a lot of time but it should give you a good place to start from.</p><p></p><p><strong>The Test of Clangeddin</strong> </p><p></p><p><u>Indoctrination as an Alaghor</u></p><p></p><p><strong>Ritual</strong></p><p><strong>Caster Level Required Level:</strong> Alaghor 5</p><p><strong>Minimum Casters Involved:</strong> 3</p><p><strong>Components:</strong> V,S,M,DF, XP</p><p><strong>Casting Time:</strong> 1 hour</p><p><strong>Range:</strong> Long (400' + 40'/level)</p><p><strong>Target:</strong> Up to 2 petitioners per Caster involved</p><p><strong>Duration:</strong> Instantaneous</p><p><strong>Saving Throw:</strong> None</p><p><strong>Spell Resistance:</strong> No</p><p></p><p>After showing the proper understanding of the Clandeggin theology, and being accepted as an Alaghor petitioner, the petitioners must pass the Test of Clangeddin. This ritual involves risk and personal sacrifice on the part of the Alaghor petitioner. </p><p></p><p> Before the ritual begins the petitioners don the best armor they have available, preferably Dwarven Plate, and produce a Battle Axe or Dwarven War Axe that they have crafted with their own hands. The petitioners are then taken to the outskirts of the Clan holdings where a battlefield alter to Clangeddin is prepared and where the Alaghor have prepared an "encounter" for the petitioners. This encounter should always be a higher CR than the average CR of the petitioners (by +4 - thus a "Boss Ecnounter"), but not an "impossible" rating. Here, the Ritual begins.</p><p></p><p> The personally crafted axes of each petitioner is then sundered by the creator upon the Alter of Clangeddin after being anointed in the petitioners own blood (at least 1hp worth). The weapons are consumed in a glowing radiance that then spreads to the petitioner and acts as a Prayer spell, lasting 1 hour. </p><p></p><p> The petitioners are then told what it is they are hunting and are set loose. For the duration of the ritual the petioners are to hunt for and combat whatever test has been set for them. This battle is the test of Clangeddin. During this time the Alaghor sing a mournful dirge, a wordless rising and falling chant that rises slowly into an exultant roaring and ends in a single, high, clear singing note - an odd, eerie contrast to the rough-voiced bloodsong that has preceded it.</p><p></p><p> Those that return victorious from the battle are inducted into the Alaghor order. Anyone falling in battle will be rasised if it is within the clans clerical powers to do so but will be denied indoctrination into the Alaghor order and may not petition again for at least 5 years. If they cannot be raised it will be understood and accepted that Clangeddin chose to have them serve him in another way. Anyone falling to cowardice during battle will be magically branded as such and will banned from the church forthwith.</p><p></p><p><em>Divine Focus:</em> The alter of Clangeddin</p><p><em>Material Components:</em> The petitoners crafted axes</p><p><em>XP Cost:</em> 10XP per petitioner</p></blockquote><p></p>
[QUOTE="Khaalis, post: 1001185, member: 2167"] [b]The Test[/b] Ok, here is what I threw together. I didnt have a lot of time but it should give you a good place to start from. [b]The Test of Clangeddin[/b] [u]Indoctrination as an Alaghor[/u] [b]Ritual[/b] [b]Caster Level Required Level:[/b] Alaghor 5 [b]Minimum Casters Involved:[/b] 3 [b]Components:[/b] V,S,M,DF, XP [b]Casting Time:[/b] 1 hour [b]Range:[/b] Long (400' + 40'/level) [b]Target:[/b] Up to 2 petitioners per Caster involved [b]Duration:[/b] Instantaneous [b]Saving Throw:[/b] None [b]Spell Resistance:[/b] No After showing the proper understanding of the Clandeggin theology, and being accepted as an Alaghor petitioner, the petitioners must pass the Test of Clangeddin. This ritual involves risk and personal sacrifice on the part of the Alaghor petitioner. Before the ritual begins the petitioners don the best armor they have available, preferably Dwarven Plate, and produce a Battle Axe or Dwarven War Axe that they have crafted with their own hands. The petitioners are then taken to the outskirts of the Clan holdings where a battlefield alter to Clangeddin is prepared and where the Alaghor have prepared an "encounter" for the petitioners. This encounter should always be a higher CR than the average CR of the petitioners (by +4 - thus a "Boss Ecnounter"), but not an "impossible" rating. Here, the Ritual begins. The personally crafted axes of each petitioner is then sundered by the creator upon the Alter of Clangeddin after being anointed in the petitioners own blood (at least 1hp worth). The weapons are consumed in a glowing radiance that then spreads to the petitioner and acts as a Prayer spell, lasting 1 hour. The petitioners are then told what it is they are hunting and are set loose. For the duration of the ritual the petioners are to hunt for and combat whatever test has been set for them. This battle is the test of Clangeddin. During this time the Alaghor sing a mournful dirge, a wordless rising and falling chant that rises slowly into an exultant roaring and ends in a single, high, clear singing note - an odd, eerie contrast to the rough-voiced bloodsong that has preceded it. Those that return victorious from the battle are inducted into the Alaghor order. Anyone falling in battle will be rasised if it is within the clans clerical powers to do so but will be denied indoctrination into the Alaghor order and may not petition again for at least 5 years. If they cannot be raised it will be understood and accepted that Clangeddin chose to have them serve him in another way. Anyone falling to cowardice during battle will be magically branded as such and will banned from the church forthwith. [i]Divine Focus:[/i] The alter of Clangeddin [i]Material Components:[/i] The petitoners crafted axes [i]XP Cost:[/i] 10XP per petitioner [/QUOTE]
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