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*Pathfinder & Starfinder
Clanggedin Prestige Class
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<blockquote data-quote="iwatt" data-source="post: 989407" data-attributes="member: 11085"><p>Technik4:</p><p></p><p>You make a case about making him forget his defensive maneuvers. When all you can see is that nice big Hamstring you're going to cleave in twain, you aren't very worried about getting smashed. Introducing balance issues, does giant Rage stack with normal rages. As you have it worded, a barbarian Alaghor could use a regular rage nad then add a giant rage as well. That's +8 Str +8 con -2AC, no Giant dodge bonus. It get's even worse if you add the Great (?) or Mighty (?) Rage abilities.</p><p></p><p>Paluewag:</p><p></p><p>About the two weapon fighting styles, I don't remember. I can tell you that Tempus (FR deity of war) fights with two weapons as well, but his 2e specialty priest's never did. If I recall correctly, the 2e Alaghor did not fight with two weapons either. I guess the Alaghor ranger could easily decide to emulate him, but I wouldn't force it on all of the other Alaghor's. </p><p></p><p>About the other issues</p><p></p><p>I think the weapons the abilities apply to should be: Axes, picks, and hammers (includes the heavy maul). All of these are closely linked to dwarves. The reqyuisite of having weapon focus with battleaxe will favor the choice of battleaxe enough.</p><p></p><p>What about giving him only Fort as a good save. Coupled with clerical BAB and good spellcasting. It seems pretty overpowered, but rememeber that if he is in giant rage he cannot cast in combat. And if the Alaghor is not facing giants, most of his abilities are nerfed.ough the ranger smackdown possibilities really opne up a new angle. Add in some levels of Giant killer PrC (from the Silver Marches) and one of these pumped up Ranger/Alaghor Giantkiller can take down a Giant all by there lonesome.</p><p></p><p>Also, I am a great believer that prestige classes should have RP requisitesas well as feat and skills. The requirements I had were twofold:</p><p></p><p>1) Killing a Giant singlehandedly. I think I would make this requierement an a "True Giant" (i.e Hill, Stone, Frost,...) and not a troll or Ogre. Maybe set a CR minimum. Or that the rival was the same CR as the character?</p><p></p><p>2) The test of Clangeddin. I would like to flesh out this test as well. Any ideas?</p></blockquote><p></p>
[QUOTE="iwatt, post: 989407, member: 11085"] Technik4: You make a case about making him forget his defensive maneuvers. When all you can see is that nice big Hamstring you're going to cleave in twain, you aren't very worried about getting smashed. Introducing balance issues, does giant Rage stack with normal rages. As you have it worded, a barbarian Alaghor could use a regular rage nad then add a giant rage as well. That's +8 Str +8 con -2AC, no Giant dodge bonus. It get's even worse if you add the Great (?) or Mighty (?) Rage abilities. Paluewag: About the two weapon fighting styles, I don't remember. I can tell you that Tempus (FR deity of war) fights with two weapons as well, but his 2e specialty priest's never did. If I recall correctly, the 2e Alaghor did not fight with two weapons either. I guess the Alaghor ranger could easily decide to emulate him, but I wouldn't force it on all of the other Alaghor's. About the other issues I think the weapons the abilities apply to should be: Axes, picks, and hammers (includes the heavy maul). All of these are closely linked to dwarves. The reqyuisite of having weapon focus with battleaxe will favor the choice of battleaxe enough. What about giving him only Fort as a good save. Coupled with clerical BAB and good spellcasting. It seems pretty overpowered, but rememeber that if he is in giant rage he cannot cast in combat. And if the Alaghor is not facing giants, most of his abilities are nerfed.ough the ranger smackdown possibilities really opne up a new angle. Add in some levels of Giant killer PrC (from the Silver Marches) and one of these pumped up Ranger/Alaghor Giantkiller can take down a Giant all by there lonesome. Also, I am a great believer that prestige classes should have RP requisitesas well as feat and skills. The requirements I had were twofold: 1) Killing a Giant singlehandedly. I think I would make this requierement an a "True Giant" (i.e Hill, Stone, Frost,...) and not a troll or Ogre. Maybe set a CR minimum. Or that the rival was the same CR as the character? 2) The test of Clangeddin. I would like to flesh out this test as well. Any ideas? [/QUOTE]
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