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Clark Peterson supporting Pathfinder?
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<blockquote data-quote="JohnRTroy" data-source="post: 5512295" data-attributes="member: 2732"><p>To be fair, Clark hasn't written a lot lately. Looking at the NG product list, the last big thing he wrote was Rappan Attuck and Tome of Horrors stuff. He's mostly been a publisher/editor rather than a writer in these recent years.</p><p></p><p>Actually, the problem is this (for me). He supported 4e "sight unseen", not even having a preview copy. There was a long of talk about what he was going to do, but between the GSL replacing the OGL and the actual 4e release...there was a lot of silence. The problem was it was had to figure out just what Clark was doing in recent years. Necromancer has been sort of in limbo, just look at the front page of the web site, no updates (and even a lot of dead links). Clark had talked a lot about doing something, but I have yet to see anything akin to a critique about what he liked about 4e and what he hated--at least where I looked. </p><p></p><p>Most of his comments are a lot more vague than other publishers. Most publishers made a decision earlier in the game, and even went into details about what they liked or hated about the new ruleset. I'm surprised at the lack of knowledge about future projects. I mean, he doesn't have to be a publisher anymore, just write something cool. I guess a lot of it had to do with NG being a side gig rather than a primary gig.</p><p></p><p>I'm not judging him changing his mind, just that in this whole process he hasn't gone into many details like why he likes PF better than 4e, or (before) vice-versa. That's where I got confused--especially since his company is about "1st Edition Feel", but yet 4e was so different it factionalized the D&D base and I was skeptical he could produce products for that former market. In short, his statements seem to be less "passionate" than the other writers or developers out there. A more cynical view would say he is trying to find the most profitable base before making a decision--but that wouldn't bug me if he just came out and said that directly. (Although since this isn't supposed to be his primary income, why be so concerned about market share in that case--if you liked 3.5 rather than 4.0 continue releasing those items). By vague I mean it's hard to see through the short statements made recently to see what elements of the game he's passionate about today and why he likes/hates certain elements. So it's hard for me to see where he's coming from on a creative perspective, and in turn to figure out if I'll pick up future things from him. </p><p></p><p>The interesting thing about NG is that they were almost TOO loyal to D&D. The big publishers that survived the d20 crash diversified and created their own variants, like Pathfinder, C&C, and M&M or focusing on other non-d20 related games. They became less dependent on WoTC and more on themselves. Necromancer used to be one of the biggest 3pp, now they sort of fizzled out.</p></blockquote><p></p>
[QUOTE="JohnRTroy, post: 5512295, member: 2732"] To be fair, Clark hasn't written a lot lately. Looking at the NG product list, the last big thing he wrote was Rappan Attuck and Tome of Horrors stuff. He's mostly been a publisher/editor rather than a writer in these recent years. Actually, the problem is this (for me). He supported 4e "sight unseen", not even having a preview copy. There was a long of talk about what he was going to do, but between the GSL replacing the OGL and the actual 4e release...there was a lot of silence. The problem was it was had to figure out just what Clark was doing in recent years. Necromancer has been sort of in limbo, just look at the front page of the web site, no updates (and even a lot of dead links). Clark had talked a lot about doing something, but I have yet to see anything akin to a critique about what he liked about 4e and what he hated--at least where I looked. Most of his comments are a lot more vague than other publishers. Most publishers made a decision earlier in the game, and even went into details about what they liked or hated about the new ruleset. I'm surprised at the lack of knowledge about future projects. I mean, he doesn't have to be a publisher anymore, just write something cool. I guess a lot of it had to do with NG being a side gig rather than a primary gig. I'm not judging him changing his mind, just that in this whole process he hasn't gone into many details like why he likes PF better than 4e, or (before) vice-versa. That's where I got confused--especially since his company is about "1st Edition Feel", but yet 4e was so different it factionalized the D&D base and I was skeptical he could produce products for that former market. In short, his statements seem to be less "passionate" than the other writers or developers out there. A more cynical view would say he is trying to find the most profitable base before making a decision--but that wouldn't bug me if he just came out and said that directly. (Although since this isn't supposed to be his primary income, why be so concerned about market share in that case--if you liked 3.5 rather than 4.0 continue releasing those items). By vague I mean it's hard to see through the short statements made recently to see what elements of the game he's passionate about today and why he likes/hates certain elements. So it's hard for me to see where he's coming from on a creative perspective, and in turn to figure out if I'll pick up future things from him. The interesting thing about NG is that they were almost TOO loyal to D&D. The big publishers that survived the d20 crash diversified and created their own variants, like Pathfinder, C&C, and M&M or focusing on other non-d20 related games. They became less dependent on WoTC and more on themselves. Necromancer used to be one of the biggest 3pp, now they sort of fizzled out. [/QUOTE]
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