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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Class abilities vs Talents (or both?)
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<blockquote data-quote="Remathilis" data-source="post: 3761307" data-attributes="member: 7635"><p>My Theory is that each class will have at any given level </p><p></p><p>A Class Feature,</p><p>A Talent, or</p><p>A Bonus Feat</p><p></p><p>Wash, Rinse, Repeat</p><p></p><p>The difference?</p><p></p><p>A Class Feature is something absolutely vital to the class that no other class can get, but every member of this class automatically has. Fighters would get weapon maneuvers, wizards and clerics spells, and rogues sneak attack. Its the backbone of the class.</p><p></p><p>A Talent is something secondary that customizes your PC's other abilities. Armor Talents, Evasion, Metamagic, Turn Undead, etc. A Cleric is still a cleric without Turn Undead, but he needs his spells to be a cleric. A Talent represents that and allows diversity. </p><p></p><p>A Bonus Feat is just that: an extra feat. Usually from a small list of options per class. Normal feats (1, 3, 6) can either further enhance a feat-tree selection OR allow for more branching out (a rogue who takes diehard as a feat, but uses his Bonus feats for Imp. Init or Weapon Finesse)</p><p></p><p>This allows each class its chosen role (striker, leader, etc), a lot of customization (talents, feats) and a lot of personal flavor. </p><p></p><p>I might be dead wrong, but thats my hunch...</p></blockquote><p></p>
[QUOTE="Remathilis, post: 3761307, member: 7635"] My Theory is that each class will have at any given level A Class Feature, A Talent, or A Bonus Feat Wash, Rinse, Repeat The difference? A Class Feature is something absolutely vital to the class that no other class can get, but every member of this class automatically has. Fighters would get weapon maneuvers, wizards and clerics spells, and rogues sneak attack. Its the backbone of the class. A Talent is something secondary that customizes your PC's other abilities. Armor Talents, Evasion, Metamagic, Turn Undead, etc. A Cleric is still a cleric without Turn Undead, but he needs his spells to be a cleric. A Talent represents that and allows diversity. A Bonus Feat is just that: an extra feat. Usually from a small list of options per class. Normal feats (1, 3, 6) can either further enhance a feat-tree selection OR allow for more branching out (a rogue who takes diehard as a feat, but uses his Bonus feats for Imp. Init or Weapon Finesse) This allows each class its chosen role (striker, leader, etc), a lot of customization (talents, feats) and a lot of personal flavor. I might be dead wrong, but thats my hunch... [/QUOTE]
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Class abilities vs Talents (or both?)
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