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General Tabletop Discussion
*TTRPGs General
Class Ability power grouping, for "extra X per day" feats
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<blockquote data-quote="Aaron L" data-source="post: 2707598" data-attributes="member: 926"><p>Well, the title might not explain what Im meaning too well, but here goes my idea. Notice how some class abilities (Smite Evil, Rage, Wildshape, etc.) Have feats that allow extra uses per day, while many other similiar special abilities DONT, merely becuse the the classes that gain them arent from core books and it didnt occur to the designers to add such feats, even though it would make perfect sense to have them? </p><p></p><p>Well, Im thinking that maybe special class abilities should be grouped into power levels, maybe lesser, major, and greater, or something smiliar, so that there can be unified feats for gaining extra uses of these powers. Say, Smite Evil and Rage are Major abilites, and the feat Extra Major Ability gives you 2 extra uses per day (the way these 2 feats work now) Something like maybe the War Minds (psionic prestige class) Chain of Overwhelming Force that gives them an extra 10d6 damage on a damage roll once per day would be a Greater ability and the feat Extra Greater Ability would give them one more use per day, maybe with a limit on how many times it can be taken. </p><p></p><p></p><p>All it would take is an extra footnote in class abilities, beside the supernatural,, spel like, or extraordinary designation. </p><p></p><p></p><p>Smite Evil, Major Supernatural sound ok?</p><p></p><p></p><p>Any opinions? Sound like a good idea?</p></blockquote><p></p>
[QUOTE="Aaron L, post: 2707598, member: 926"] Well, the title might not explain what Im meaning too well, but here goes my idea. Notice how some class abilities (Smite Evil, Rage, Wildshape, etc.) Have feats that allow extra uses per day, while many other similiar special abilities DONT, merely becuse the the classes that gain them arent from core books and it didnt occur to the designers to add such feats, even though it would make perfect sense to have them? Well, Im thinking that maybe special class abilities should be grouped into power levels, maybe lesser, major, and greater, or something smiliar, so that there can be unified feats for gaining extra uses of these powers. Say, Smite Evil and Rage are Major abilites, and the feat Extra Major Ability gives you 2 extra uses per day (the way these 2 feats work now) Something like maybe the War Minds (psionic prestige class) Chain of Overwhelming Force that gives them an extra 10d6 damage on a damage roll once per day would be a Greater ability and the feat Extra Greater Ability would give them one more use per day, maybe with a limit on how many times it can be taken. All it would take is an extra footnote in class abilities, beside the supernatural,, spel like, or extraordinary designation. Smite Evil, Major Supernatural sound ok? Any opinions? Sound like a good idea? [/QUOTE]
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Class Ability power grouping, for "extra X per day" feats
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