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Class Acts: Hierophant Druids and a surprise
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<blockquote data-quote="Incenjucar" data-source="post: 5471121" data-attributes="member: 6182"><p>It's important to keep in mind that, while the Primordials are not the bestest best friends with the World anymore, they are not strictly evil, and the Elemental Chaos is naturally unaligned. While they will most likely come into conflict with many groups in the World, especially those who wish to impose absolute, unchanging order, the World is still the big special project that the Primordials poured so much effort into, and their agents my well have deep affection for it despite not liking what the gods and primal spirits have done with the place. Moreover, the Elemental Chaos has the Abyss to deal with. The Abyss is a horrible infection created by beings from another universe and a rogue deity, and the elemental natives are probably far more concerned with cleansing the Chaos of the the Abyss than in destroying the World. Agents of the elemental chaos are also unlikely to be very happy about the intrusion of the Far Realm. There are <strong>at least</strong> as many good reasons for a lawful good PC to tap into the elemental chaos as to become an infernal pact warlock.</p><p></p><p>--</p><p></p><p>I feel that Arcane would best represent more abstract and bizarre sorts of magic, like anything involving names, runes, secrets, plane-shifting, teleporting, size-changing, raw force, divination, magical beast summons, charms, and so forth.</p></blockquote><p></p>
[QUOTE="Incenjucar, post: 5471121, member: 6182"] It's important to keep in mind that, while the Primordials are not the bestest best friends with the World anymore, they are not strictly evil, and the Elemental Chaos is naturally unaligned. While they will most likely come into conflict with many groups in the World, especially those who wish to impose absolute, unchanging order, the World is still the big special project that the Primordials poured so much effort into, and their agents my well have deep affection for it despite not liking what the gods and primal spirits have done with the place. Moreover, the Elemental Chaos has the Abyss to deal with. The Abyss is a horrible infection created by beings from another universe and a rogue deity, and the elemental natives are probably far more concerned with cleansing the Chaos of the the Abyss than in destroying the World. Agents of the elemental chaos are also unlikely to be very happy about the intrusion of the Far Realm. There are [B]at least[/B] as many good reasons for a lawful good PC to tap into the elemental chaos as to become an infernal pact warlock. -- I feel that Arcane would best represent more abstract and bizarre sorts of magic, like anything involving names, runes, secrets, plane-shifting, teleporting, size-changing, raw force, divination, magical beast summons, charms, and so forth. [/QUOTE]
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