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*Pathfinder & Starfinder
Class Acts: Sorcerer - "The Shivs of Sorcery"
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<blockquote data-quote="Klaus" data-source="post: 5282509" data-attributes="member: 607"><p>Marshall, you're forgetting that brutal 1 (in the case of a kukri) doesn't make you treat 1s and 2s (which would bump the damage just a bit). By allowing a reroll of all 1s, it gives you a greater chance of rolling max. damage. And high crit (in the case of a katar) shines when you have to roll up to nine d20s (there are many ways of getting an increased threat range, for that matter).</p><p></p><p>Plus, Force Daggers is close (no opportunity attacks like ranged or area), friendly (targets enemies only) and is a blast *weapon* attack. That means that everything you can pile on to increase weapon attacks is valid: Two-Weapon Fighting (and its tree), Weapon Focus/Expertise, powers and items that let you target Reflex instead of AC, etc.</p><p></p><p>Add to that Ensorcelled Blade, which can be used as a melee basic attack (and as such, as an opportunity attack, which can be greatly enhanced by the above feats and effects).</p><p></p><p>And Lightning Cuts, which is a minor action weapon attack that targets Reflex!</p><p></p><p>Are the powers useful for all builds? No, they aren't, but that was never the intention. The point of the article is to facilitate a specific type of sorcerer (a melee skirmisher).</p></blockquote><p></p>
[QUOTE="Klaus, post: 5282509, member: 607"] Marshall, you're forgetting that brutal 1 (in the case of a kukri) doesn't make you treat 1s and 2s (which would bump the damage just a bit). By allowing a reroll of all 1s, it gives you a greater chance of rolling max. damage. And high crit (in the case of a katar) shines when you have to roll up to nine d20s (there are many ways of getting an increased threat range, for that matter). Plus, Force Daggers is close (no opportunity attacks like ranged or area), friendly (targets enemies only) and is a blast *weapon* attack. That means that everything you can pile on to increase weapon attacks is valid: Two-Weapon Fighting (and its tree), Weapon Focus/Expertise, powers and items that let you target Reflex instead of AC, etc. Add to that Ensorcelled Blade, which can be used as a melee basic attack (and as such, as an opportunity attack, which can be greatly enhanced by the above feats and effects). And Lightning Cuts, which is a minor action weapon attack that targets Reflex! Are the powers useful for all builds? No, they aren't, but that was never the intention. The point of the article is to facilitate a specific type of sorcerer (a melee skirmisher). [/QUOTE]
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Class Acts: Sorcerer - "The Shivs of Sorcery"
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