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Class Analysis: Fighter and Bard
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<blockquote data-quote="Sacrosanct" data-source="post: 6362136" data-attributes="member: 15700"><p>Good thing those weren't the only two reasons, weren't they? Also, "most liberal" =/= "always available", which is a requirement for your white room scenario to have any merit. And further, spells that require concentration can be interrupted. I'm not sure how I could be any clearer here. If you're basing your analysis on the requirement that casters can cast their spells whenever they want (which is what you're doing when you're comparing straight across the board), then your entire argument is flawed from the get go. As we say in the software testing field, "garbage in, garbage out." In actual game play, all of the factors I mentioned earlier (and more) happen. Who cares what happens in a theorycrafted white room? I care about how the game actually plays out.</p><p></p><p></p><p></p><p>My original reply, and the context of all of my posts, was to the statement of "if one class can do something like bypass HP, every class should." Also, another core flaw in your argument is that masters of physical combat (fighters) can't do any of those things. Even if you get past the battlemaster fighter, there's nothing stopping you from doing any of those. Even when I started way back in 1981, when fighters didn't have any of those as defined core abilities, if I wanted to stun my opponent, I said, "I try to stun the orc". The DM then just came up with a ruling that was reasonable and we moved on. Stuff like this happened <em>all the time</em>, so it is also fundamentally flawed to assume that unless a class has a power to perform a mundane action, they cannot take said action.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6362136, member: 15700"] Good thing those weren't the only two reasons, weren't they? Also, "most liberal" =/= "always available", which is a requirement for your white room scenario to have any merit. And further, spells that require concentration can be interrupted. I'm not sure how I could be any clearer here. If you're basing your analysis on the requirement that casters can cast their spells whenever they want (which is what you're doing when you're comparing straight across the board), then your entire argument is flawed from the get go. As we say in the software testing field, "garbage in, garbage out." In actual game play, all of the factors I mentioned earlier (and more) happen. Who cares what happens in a theorycrafted white room? I care about how the game actually plays out. My original reply, and the context of all of my posts, was to the statement of "if one class can do something like bypass HP, every class should." Also, another core flaw in your argument is that masters of physical combat (fighters) can't do any of those things. Even if you get past the battlemaster fighter, there's nothing stopping you from doing any of those. Even when I started way back in 1981, when fighters didn't have any of those as defined core abilities, if I wanted to stun my opponent, I said, "I try to stun the orc". The DM then just came up with a ruling that was reasonable and we moved on. Stuff like this happened [I]all the time[/I], so it is also fundamentally flawed to assume that unless a class has a power to perform a mundane action, they cannot take said action. [/QUOTE]
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