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Class Analysis: Fighter and Bard
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<blockquote data-quote="Capricia" data-source="post: 6363443" data-attributes="member: 6777135"><p>I notice you're not factoring in critical hits, but it doesn't change the math too terribly much. Also, Boromir doesn't get the final +1 from his proficiency bonus till level 17.</p><p></p><p></p><p></p><p>Well...yes? Boromir's biggest problem when up against an orc horde is that he's going to need two hits to take out most of them. So if he hits one orc and drops it to one hp, then crits it, all that extra damage is wasted. </p><p></p><p></p><p></p><p>Hold on. Dozen? Singular? I thought we were talking dozens before. 24 of these orcs--the bare minimum of what was asserted before--can still reliably take Borimor out.</p><p></p><p></p><p></p><p>Feats can definitely have a big impact. Of course, taking a -5 penalty means that you're going to miss a lot more. And even with heavy armor master, the orcs are able to overcome Borimor. Ranged attacks aren't an issue as long as the orcs are willing to take step in and withdraw, since Borimor is limited to one AoO reaction per round. Even if he was guarding a narrow gate they could still pull that off. This is of course backed up by the DM Guidelines. 24 orcs against a single character is 12000xp, while a Deadly encounter for a level 15 is at 6400.</p><p></p><p></p><p></p><p></p><p>On a crit. Yes. So about 8% of the time. As for how 11 damage slows down a fighter...</p><p>[ATTACH]63625[/ATTACH]</p><p>Being knocked off your feet tends to slow a guy down in the literal sense.</p><p></p><p></p><p></p><p></p><p>Captain America has an indestructable shield and it's very handy, yes. But in the same way that Fighter's have indestructable shields because 5e doesn't have sundering. It's not the weapon, it's what he's capable of doing with it or any other weapon on hand...including his hands. If you think that the only thing that separates Captain America from your typical elite soldier is a round shield, I don't know what to say.</p><p></p><p></p><p></p><p></p><p>If you want to properly use the "technology = magic" analogy, you can't say that magic is equal to training. It's not flying a plane or learning to shoot a gun when everyone has planes and guns lying around. It's getting planes, guns, lightning cannons, time-machines, clone factories, jetpacks, x-ray goggles, shink and growth rays, nuclear weapons, teleporters, and hundreds of other amazing things while everyone else gets sharp sticks.</p></blockquote><p></p>
[QUOTE="Capricia, post: 6363443, member: 6777135"] I notice you're not factoring in critical hits, but it doesn't change the math too terribly much. Also, Boromir doesn't get the final +1 from his proficiency bonus till level 17. Well...yes? Boromir's biggest problem when up against an orc horde is that he's going to need two hits to take out most of them. So if he hits one orc and drops it to one hp, then crits it, all that extra damage is wasted. Hold on. Dozen? Singular? I thought we were talking dozens before. 24 of these orcs--the bare minimum of what was asserted before--can still reliably take Borimor out. Feats can definitely have a big impact. Of course, taking a -5 penalty means that you're going to miss a lot more. And even with heavy armor master, the orcs are able to overcome Borimor. Ranged attacks aren't an issue as long as the orcs are willing to take step in and withdraw, since Borimor is limited to one AoO reaction per round. Even if he was guarding a narrow gate they could still pull that off. This is of course backed up by the DM Guidelines. 24 orcs against a single character is 12000xp, while a Deadly encounter for a level 15 is at 6400. On a crit. Yes. So about 8% of the time. As for how 11 damage slows down a fighter... [ATTACH=CONFIG]63625._xfImport[/ATTACH] Being knocked off your feet tends to slow a guy down in the literal sense. Captain America has an indestructable shield and it's very handy, yes. But in the same way that Fighter's have indestructable shields because 5e doesn't have sundering. It's not the weapon, it's what he's capable of doing with it or any other weapon on hand...including his hands. If you think that the only thing that separates Captain America from your typical elite soldier is a round shield, I don't know what to say. If you want to properly use the "technology = magic" analogy, you can't say that magic is equal to training. It's not flying a plane or learning to shoot a gun when everyone has planes and guns lying around. It's getting planes, guns, lightning cannons, time-machines, clone factories, jetpacks, x-ray goggles, shink and growth rays, nuclear weapons, teleporters, and hundreds of other amazing things while everyone else gets sharp sticks. [/QUOTE]
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